Recent submissions

Comment · 8 months ago
Comment · 8 months ago
agreed. local is key. what's your setup?
Comment · 8 months ago
Comment · 9 months ago
Thanks, noted. Will fix.
Comment · 9 months ago
You're right about the state sync issues with some models. The lighter models (especially Llama) struggle with tracking game state. I've added more Gemini options which handle this better. The research data used controlled AI-vs-AI runs where we could validate state consistency.
Comment · 9 months ago
Comment · 9 months ago
the interactive demo uses lighter models for cost reasons. The research data (162 games, 90% Gemini win rate) came from longer AI-vs-AI games where strategic depth emerged over 50+ turns. Short games with a human tend to expose the models' weaknesses faster. I've just added more Gemini model options which should play better.
Comment · 9 months ago
Sure, no problem, I added a new section explaining the game

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