Recent submissions

Comment · 1 year ago
Comment · 2 years ago
Additional suggestions:

- increase tolerance to slightly off taps, and gradually increase the number of ticks (not sure you already do this but right now it’s too hard win many times in a row)

- tik of the day mode. A long tick that challenges people who can win it in fewest trials

Comment · 2 years ago
Bought and played for a while, 83 attempts with 12 corrects and max 2 corrects in a row. It s a very difficult game without visual and sound to aid figuring out the exact rhythm, and the game seems very strict about how much you can be off.

Suggestions: - have an option to add 4 constant interval tiks at the beginning to help setup the base rhythm - hold down the small white dot to return to menu so you can see progress without exiting - have a way to visualize a rhythm similar to the example or skip it (maybe two finger hold?) if you are stuck - some rhythms feel to have slightly uneven tempo. Is the duration of the tick taken into consideration when generating the tempo?

Interesting game overall. Well done

Comment · 2 years ago
Comment · 2 years ago
What if deploy some high altitude balloons as base stations.
Comment · 2 years ago
One of the best articles I have read for years. It's easy to underestimate how difficult it is to make things "just work" in the first trial. I really envy the author's ability to plan for known and unknown situations. Marvelous job!
Comment · 3 years ago
Comment · 4 years ago
Very nice! I would like to diy this into a picture frame. Wonder where would be a good place to find/make frame and casing that fit it?
Comment · 4 years ago
For a moment I thought this is something related to the anime
Comment · 4 years ago
I created something similar for our project “below” (https://github.com/facebookincubator/below/blob/main/below/b...).

The program collects system resource metrics into a data structure and we need to display the fields with different styles and formats. In order to decouple the data structure from rendering, Queriable (Keyable) and FieldId (combine KeyPath + mirror struct into enum) are used. I will definitely like to checkout the KeyPath implementation as it seems more general.

Comment · 4 years ago
Is it possible to make use of gravity sensor on phones?
Comment · 4 years ago
Comment · 4 years ago
But that requires a wire that goes from the outlet all the way to the charge pad though, right? I think the main goal is to have no visible wire when it's on the wall. On the other hand 7k image changes before going out of battery seems quite a lot. Just not sure if that's a representative number.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton