lincolnq

Joined 18 years ago

Karma
2,362
Submissions
584
Member since
Mar 7
http://lincolnquirk.com/

email: lincoln/techhouse.org

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Recent submissions

Comment · 8 months ago
I've spent a bit of time last year trying to convey my product instincts to the Zulip team and mostly stopped because I felt like they didn't care enough / weren't moving very fast. The basic problem is that the mobile app is, like it or not, the way most people will use the product, and it needs to be designed by an opinionated person who actually will say no to things.

In my view, the home page should be just like a proper messaging app: show every recent thread ("topic" in Zulip nomenclature) that I'm involved in, across all my channels, with unread ones indicated using a 'dot'. Or, if you really want to be like Slack, just copy Slack more directly. In either case, the other views (Inbox, Combined Feed, DMs, etc) should be under menus, not primary actions.

The other thing is that it's often hard to figure out how to reply to a topic. In the Combined Feed, which is my preferred view for consuming updates, the UX for replying sucks -- first you have to figure out to tap the headers; and even then, you can accidentally tap into a channel instead of a topic. It's extremely non obvious when you've done this and constantly causes people to reply in the wrong topic.

I vibecoded some improved Inbox UX using Claude Code and I think it would be a big step up, but it's hard to know what the steps would be to get it shipped, since I don't have time to spin up properly on the codebase and I doubt my changes are acceptable as-is. If Zulip team wants them I'd happily share though.

Comment · 1 year ago
If you're interested in this stuff at all, check out some code.

Example: https://github.com/ImperialCollegeLondon/FLT/blob/main/FLT/M...

Also check out the blueprint, which describes the overall structure of the code:

https://imperialcollegelondon.github.io/FLT/blueprint/

I'm very much an outside observer, but it is super interesting to see what Lean code looks like and how people contribute to it. Great thing is that there's no need for unittests (or, in some sense, the final proof statement is the unittest) :P

Comment · 1 year ago
Poe's Law is hitting me in the face right now. This is satire, right? I can't quite tell (seriously! please tell me)

If it is satire, it's quite subtle and well done. It references the old reasons why "Agile" was invented (current software development processes being bureaucratic and meeting-intensive, the new one will be lightweight and engineer-led).

If it is not satire, the juxtaposition is striking.

Comment · 2 years ago
It's actually because replies boost their email domain's reputation. (Mark as spam is a good response, given that it's exactly what they don't want)
Comment · 2 years ago
Is that 20x cost... actually bad though? (I mean, I know Datadog is bad. I used to use it and I hated its cost structure.)

But maybe it's worth it. or at least, the good ones would be worth it. I can imagine great metadata (and platforms to query and explore it) saves more engineering time than it costs in server time. So to me this ratio isn't that material, even though it looks a little weird.

Comment · 3 years ago
> "solution to no particular problem"

I deeply disagree. While Worldcoin's execution seems questionable at best, the idea seems like a solution to a problem that we (society) definitely have, namely the real-people problem. Worldcoin or something like it, if properly implemented, makes it possible to distinguish between real people and bots. This is a real problem that we have today, is getting rapidly worse, and till now this problem has only been solved in shitty ways by governments.

Comment · 3 years ago
Iframes bypass CORS, so the trick is to use an Iframe and figure out (using some side channel since you can’t peek into the frame) whether the iframe loaded the content successfully or whether it loaded an error page.
Comment · 3 years ago
…no? Exercising 2h/week (close to the minimum) costs 100 hours per year, at $100/hr that’s close to 10k already and that doesn’t include the attention cost, or anything to do with diet
Comment · 3 years ago
Can someone explain more about what happened here?
Comment · 3 years ago
I think Wren is doing a pretty nice job (www.wren.co).
Comment · 3 years ago
I agree that this is possible, and definitely worth paying attention to.

But some hype cycles are "real", e.g., looking at the internet in early 2000, you might have thought it was about to crash or about to be huge. Either way, you'd be right. It was about to crash in the short term, but in the long term, it still made sense to "get into the internet" in 2000 because it was still a secular trend that ended up making a huge impact on the world.

Comment · 4 years ago
I agree the modern rules are better.

Mogg Fanatic was massively nerfed in the modern rules though, which is sad, because it was such an iconic part of the monored deck. (It used to be able to sac itself and deal 1 in combat trade)

Comment · 4 years ago
It took me a while to notice, but there is more text if you click on the images then mouse over the highlight boxes.
Comment · 4 years ago
Employees not succeeding at disconnecting from work is often unintentional, and caused by subtle, pernicious effects of middle managers simply existing and following basic incentives (such as "my boss just sent me an email after dinner, guess I should act/forward it along").

Forcing companies to write down their policy on this seems like a pretty good idea, because it forces HR to actually decide how they want their employees to be treated, and enables middle managers to be held accountable for their actions along this axis.

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