lamarcke
Joined 3 years ago
Joined 3 years ago
The same goes for mobile, where if you look closely you will see Dishonored 2's cover.
And no, it's not AI generated. We started working on it before ChatGPT made it's debut (yeah i know it's not the first LLM but no one considered vibe coding before it), and you can see our entire source code in Github.
I personally think there's a overlap between people willing to manage their anime library, and people willing to manage their gaming library. Both have tons of options, and most will choose none.
But take MyAnimeList, for example: A mainly English-speaking audience, so we could assume most users are either using Crunchyroll/Netflix/Hulu, or the hundred possible options for piracy. But they still come back to update their profile in MAL every once in a while, despite all the options they have - and we have users which do exactly that too. We're trying our best to offer a solid management experience (e.g. mobile users may press and hold in any cover to manage a game, and desktop users have that directly at hover, and other QoL), and offer features on top of that. Our PSN and Steam integration are very recent, we only launched them ~8m in, and so is our mobile version. All of our users are basically early adopters, but they still log-in once or twice a week, and our only way of changing that is offering more reasons to stay online. That's why we're also building social-related stuff, like the Posts system, the reviews, and etc. We think users are way more likely to stay with us if they can interact with other people. This is kinda what Anilist is doing too.
Most of their external APIs suck tbh. Steam and PSN were the best experience i had, and the PSN one is not even officially documented. Epic doesn't even let you use their user library endpoints if you are not a partner unfortunately...
If they are, you could import them directly from our PSN integration.
But it would probably to this: - Scan the Barcode - Fetch the product name from it and try finding a match in our database (ManticoreSearch does a good job in finding matches with similar names)
It all depends on if the product name would even be there at all, or if it can be retrieved easily
We both use IGDB as source, so there's no difference in the actual catalogue of games.
But feature wise, the main difference is that we're targetting all platforms instead of just PC. You could have GameNode in your phone when you only have a Xbox/PS console for example.
If you have any suggestions on what we may do to set us apart aside from this, please let me know
I see a lot of positive experiences with Dev Containers on the web, and i was surprised to find a majority agaisn't it in said subreddit.