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kwcto
Joined 11 years ago
Karma
2
Submissions
7
Member since
Aug 26
View on Hacker News
Recent submissions
Comment · 1 month ago
this is dope. something I've always wanted to do.
Comment · 1 month ago
Really beautiful isometric photos, would love to have prints of these.
Comment · 10 months ago
Would be forever grateful for a repo to learn from, even if its rough.
Comment · 10 months ago
Opus 4.5 is by far the best model I've used. Its not even close for front end stuff. That said, if you don't ask certain questions, you will never get the right answers. Still takes some pro judgement to go from decent to impressive. Still a ton of work to get the little details right. Worked my ass off on this, proud of the result. If anyone needs a website, I'm happy to help.
24h with an experienced eng/designer and Opus 4.5
m
make.zen2.ai
1
kwcto
10 months ago
1
comments
Comment · 8 years ago
At a glance, there appears to be almost no rendering performance difference vs standard normal mapping. Seems like it would be feasible in realtime engines. Baked normal maps are commonplace now in leading game titles. AR/VR stereoscopic views would make anisotropic surface effects, diffraction, etc even more obvious for those micro details and really help sell the illusion. Very interested in seeing Cars 3 in 3D to test this hypothesis...
Comment · 11 years ago
Myself (and likely others) would be willing to pay for an offline version.