kimar

Joined 15 years ago

Karma
166
Submissions
56
Member since
Oct 13
https://3dverse.com https://thebakery.io
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Recent submissions

Comment · 2 years ago
Obvious plug but my company[1] is building a multi-user real-time 3d engine. Think Figma meets Unity. There are lots of fun use cases around working collaboratively on subparts of a larger 3d system without having to break it apart: - architects working on different parts of a building - engineers working on different pieces of a CAD model - game designers working on different levels, etc

[1] 3dverse.com

Comment · 3 years ago
Comment · 3 years ago
Comment · 3 years ago
3dverse | Montreal, CAN | Onsite/hybrid (within CAN) | Visa

About us: We are building a real-time cloud-based 3D engine-as-a-Service to reduce the pain in building, collaborating on, and deploying 3D content at scale. We are a team of 11, almost entirely technical. Our stack is a combination of C++, Typescript and sprinkle of Go.

Role: Full Stack Engineer (Mid to Senior Level). We are looking for a web developer to help us release our first public product, a web-based collaborative 3D viewer, built on top of our engine.

Stack: Typescript/React/Postgres. 3D or game dev experience is a plus (Unity/three.js). Need a solid grasp of networking and web performance tradeoffs.

What we're looking for: - An experienced builder with code and projects to show for it. You care about code quality and doing things well. - A product mindset. You have opinions about design, UX and how to build products people love to use. - A curious nature and a desire to tackle hard problems.

Tell us (or better yet, show us), what you've worked on and what your interests are.

Contact me at mark at 3dverse.com

Comment · 3 years ago
3dverse | Real-time Network Engineer | Montreal | Hybrid

We are building a cloud-base real-time 3D engine and are looking for an experienced and passionate network engineer to help us develop network protocols optimized for real-time multiplayer usage. You should have a strong background in high performance C++ and ideally have experience in real-time game networking, such as a networked shooter, RTS, or MMO.

We are currently a team of 10 with an office in Montreal but will consider remote for the right candidate.

Contact: mark at 3dverse.com

Comment · 3 years ago
I'm going through this process right now and would love to find examples of a larger open-source codebases doing this, in case anybody has references.
Comment · 5 years ago
Comment · 5 years ago
Very cool. Genuine question: is using the URL as the encryption key considered secured enough for most usecases? I imagine most people share these links via email, and if you or your recipient use a non-secure email provider, we should expect it to be parsed.
Comment · 7 years ago
Very nice. Any plans on open-sourcing this? I'm a newbie at blackjack and have been wanting to build a similarly minimalistic version adding a "strategy feedback" mode to help me memorize basic strategies.
Comment · 7 years ago
Comment · 7 years ago
I didn't know that website but it seems to have lots of interesting content.

On a related note, Thinking in Systems: A Primer by Donella H. Meadows is one of my favorite books.

Comment · 7 years ago
Could it be that Dan's personal threshold for "knowing" things is just higher than that of most of us? Surely there are things on that list which he could pick up effortlessly if need be (eg: flexbox, sass).
Comment · 8 years ago
Thanks for sharing this! Quote from the article:

In the original Civilization, it was because of a bug. Each leader in the game had an “aggression” rating, and Gandhi - to best reflect his real-world persona - was given the lowest score possible, a 1, so low that he’d rarely if ever go out of his way to declare war on someone.

Only, there was a problem. When a player adopted democracy in Civilization, their aggression would be automatically reduced by 2. Code being code, if Gandhi went democratic his aggression wouldn’t go to -1, it looped back around to the ludicrously high figure of 255, making him as aggressive as a civilization could possibly be.

Comment · 9 years ago

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