kikkupico
Joined 4 years ago
Joined 4 years ago
P.S: I agree knob controls in general are terrible UX. A real knob is usually turned with two fingers and the way on-screen knobs are operated is nothing like that.
The docs have a page where the lighting and camera setup is explained with an actual threejs 3d scene - https://kikkupico.github.io/ambientcss/guide/concept/#how-it... . Hope it helps!
Regarding the textures, they respond to lighting but not especially well. In the demo app, you can scroll to the materials page and use the theme switcher at the top to see how the texture respond.
I think you misunderstood. Determinism is the the difference between natural language and code. It's not about LLMs vs compilers.
There's your own example defining how code is deterministic. Despite being compiled to different assembly interpretations, the code does the same thing.
But then you'd get an explanation tailored to your specific perspective instead of a generic one, right?