kigiri
Joined 7 years ago
Joined 7 years ago
The syntax never was intuitive and still isn't, I always mix it up, I found it syntax error always a pain to debug, the tooling is all over the place.
I do agree that it's a truly valuable skill and expect it to last more 30 years.
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I sadly would prefer LLM output over prompt because I'm pretty sure the prompting was a process with him he would prompt, get a bad LLM output, seeing the LLM wasn't understanding force him to clarify and we ended up with actually understandable content.
Sure it's no way comparable to the initial work of the original game but it's short sighted to think it's just a rip-off
But I can ensure you that my motivation wasn't money, and I don't think it's the case for most starting projects. How ever, with success come temptation, also if you can easily justify getting some cash
I could hire some dev, I could get a better server, do some promotion, etc...
And then when money arrive it's hard not to feel all your hard work doesn't deserve a bit of the share.
To me the main issue is that there is no legitimate way to license blizz IP and give back a share.
TurtleWoW wasn't a simple "recycle the content and don't pay for retail" type, and those are actually a lot of work interesting take on the classic game.
It's a shame there are no good legal way to make a legit business to explore those ideas more seriously and for the "private server scene" to grow up in it.
Imagine YouTube Classic...