kelvinquee

Joined 12 years ago

Karma
68
Submissions
31
Member since
Jan 29
I'm based in Singapore.

https://kelvin.quee.org [email protected]

Currently working on https://storychopsticks.com

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Recent submissions

Comment · 1 year ago
Thank you for the suggestion! Will do that for the next release when I include material balance indicator/captured pieces. :)
Comment · 1 year ago
I'm not sure. The GFW is rather tricky and is known to do DPI.

For now, yes we are communicating moves in exactly the way you described EventSource! Eg:

{ "fen": "rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1", "status": "active", "turn": "b", "white_ready": true, "black_ready": true, "spectators": 1, "in_check": false, "last_move": "e2e4", "game_over": false, "available_colors": [], "reservations": { "white": {"reserved": true, "expires_in": 0}, "black": {"reserved": true, "expires_in": 0} } }

Comment · 1 year ago
No, please don't apologise. Thank you for brining up a great point!

Running something as complex as Lichess is... unwieldy when all I wanted was something I can quickly spin up in 5 mins on nearly any server, with a simple mobile interface for my father-in-law and child, and easy-to-debug (Lichess uses websockets which are often blocked by state firewalls).

If you don't have to deal with an amorphous state actor and a very different Internet culture, then please use Lichess. :)

Comment · 1 year ago
Comment · 1 year ago
Thanks! :) I feel like there is a dreadful lack of local-only apps that are runnable on a single simple server, now that everything is overly distributed. Should we bring back more P2P apps?
Comment · 1 year ago
Love this. Brings so much joy. Try some punctuation. Hilarity ensues.
Comment · 2 years ago
Comment · 2 years ago
Comment · 3 years ago
Comment · 4 years ago

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