Recent submissions

Comment · 2 years ago
This is awesome - well done!
Comment · 2 years ago
I love ASCII/terminal games. The creativity involved with creating a graphical game in something that was only ever meant to display lines of text is super interesting to experience for yourself. This project far surpasses my own personal library for terminal games, well done.
Comment · 2 years ago
This is truly incredible. I want to remind everyone about Blender's humble beginnings. Great work, I look forward to seeing your product pop back up as others discover it.
Comment · 2 years ago
This article is awesome. I've always wondered why Chile is that shape and I didn't know about the Chilean dialect of Spanish being so far off from the others. Super cool.
Comment · 2 years ago
Comment · 2 years ago
I enjoy projects that push the limits of what we expect from terminals. However, as an end user, I would be highly annoyed at a terminal with effects like this. My favorite thing about terminals is the minimal cruft from unnecessary peacocking. Every other mode of application has decades of built-up obligation to be flashy or entertaining in the way it presents information. Not terminals, though, that's the last place where less is more.
Comment · 2 years ago
Davinci Resolve is super powerful, even in its free version. Every project I have learned something new that it can do. Highly recommend.
Comment · 2 years ago
This reminds me of Steven Pressfield's works. The professional does what they need to do to complete the work. Once the work is done, they being to allocate for the next one.
Comment · 2 years ago
You could just not buy the kid an iPad…

Bikes, dirt, legos, board games, books, all still exist. Despite what American consumerism would have you think, devices aren’t required to parent your children. We made the decision from the outset not to introduce them into the mix and this insane thing happened: they don’t spend their time on devices.

Sure, their classmates will have them and they will come home asking for this awesome thing they saw so-and-so have at recess. When that happens, you get to do the most important part: you say “no”.

Comment · 3 years ago
The point of peer review is not to debug others' code (sometimes it helps and that is welcome). The point of peer review is to ensure the change adheres to team standards - both technical and design - as well as to give a chance for domain knowledge share. With that in mind, trust is a foundational aspect of peer review, just not in the way you mentioned.
Comment · 3 years ago
Thanks for the reply! I hope it didn't sound like I was insinuating that you did a bad job, I was just curious what concepts others would bring up in a discussion about your article's thesis. It was a good read! I look forward to more.
Comment · 3 years ago
I am curious to learn what concepts we may have lost and not just abstracted away. Is the knowledge lost or niche? Is it necessary for programming in general or a subset of the practice?

I read the article but didn't see exactly what has been lost.

Comment · 3 years ago
I am very new to GPU programming in general and this article was a fun read. It's amazing how far we've come, prime example being able to train a simple "dog or cat" NN that easily.
Comment · 3 years ago
I'm not defending this. It's not an argument, it's a fact. If you're not afraid of the idea, look it up. Part of the problem here is never bucking back against what we've been taught and doing our own exploration.

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