jsharpe
Joined 17 years ago
Joined 17 years ago
If someone jumps on something I'm struggling with, I take it as an opportunity to really pay attention to what they're doing and try to learn. They might just be way stronger, but they probably also have some better technique ideas.
For #2, I just take it as a slightly awkward attempt to reach out and socialize. Advice isn't harmful. At worst it's a mild spoiler (oh well), or just wrong (then ignore it). At best it's a great chance to learn something.
I'm awkward and it's rare for me to start a conversation, so I just take someone else talking to me as an opportunity to connect without having to make the awkward first step, and try to spend a minute or two (at least) talking with the person.
I let my kids have access to the app in the hope they would be inoculated against being obsessed with AI video and it actually worked. They got bored in like 2 days.
It simply doesn't compare well with handcrafted short form videos that are already plentiful on TikTok (which I absolutely don't let my kids watch).
In every other case by writing your own engine you'll be wasting your time on a million already solved problems instead of actually, you know, making a game.
If you're interested in game engine development, or graphics programming, and not so much in finished games, then you can write some engine code as an educational exercise, though.
Not only possible, but exactly what AI does. :)
The goal of having every developer viewing the code with their own preferences just isn't that important. On every team I've been on, we just use a standard style guide, enforced by formatter, and while not everyone agrees with every rule, it just doesn't matter. You get used to it.
Arguing and obsessing about code formatting is simply useless bikeshedding.
This by definition can apply to only 16% of people who are at least one deviation above the mean.
What about the other 84%?