joshcartme
Joined 14 years ago
Joined 14 years ago
Possible reasons why your production access could not be granted include:
- Testers were not engaged with your app during your closed test
- You didn't follow testing best practices, which may include gathering and acting on user feedback through updates to your appI remember someone saying that when you build a game, you end up building tools to help you build the game. I never really got that, but now I do. I've spent quite a bit of time working on tools to help me balance the various game mechanics.
One weird learning, it was much easier to get it on the iOS app store, than the Google Play store. Google wants you to have a closed playtest with at least 12 players, for 14 days. I did that and they said the testers weren't engaged enough.
If you want to check it out on iOS https://apps.apple.com/us/app/fairway-rogue/id6783598189, I'm still trying to get it on Android
https://gist.github.com/joshcartme/dd71df7b4c51c356760b28d7f...
https://code.claude.com/docs/en/changelog#2-1-198
> The built-in Explore agent now inherits the main session’s model (capped at opus) instead of running on haiku