joshbuddy
Joined 17 years ago
Joined 17 years ago
What do you prefer to discord for disposable communication? Certainly open to suggestions.
We were doing something more like merely recording the game moves and applying them to arrive at the game state (having deterministic per-session rng). It's a good way to do it, but for the same of simplicity, this time around we just record the whole json blob per move. It simplifies undos and it also lets us easily move through history if you want to view a previous state.
But I'd love to try to apply some of your lessons to a later version. The challenge for us now is making a good api for expressing board games. That's been really tricky tbh. We've been working on this for ~7 years and have gone through many iterations of this api trying to get it right. I sure hope we're closer this time.