jonmarkgo
Joined 15 years ago
Joined 15 years ago
Kind of funny how many people from LotJMUD or SWC I've met in the real world who work in tech now
It originated (more than 20 years ago) as a fork of SWReality, which is itself a fork of SMAUG, which comes from DIKU, and so on and so on.
We (myself and a lot of other awesome volunteer coders over the years) have made some pretty major modifications to the codebase. It all runs on PostgreSQL now (instead of flat text files with a custom parser), it has a built-in Lua scripting interpreter for extensions and in-game interactions, it has deep integrations to our Discord community, it has sidecar web services, and much much more...
The MLH Fellowship is a remote 12 week internship alternative for aspiring technologists. We pair fun, educational curriculum with real-world practical experience. It's collaborative, remote, & happens under the guidance of expert mentors. Plus, the program comes with an educational stipend so you can earn while you learn.
Production Engineering is a hybrid between software & systems engineering that works across product & infrastructure to make sure services are reliable & scalable. In the Production Engineering Track of the MLH Fellowship, you'll learn the skills needed to keep products like Facebook, WhatsApp, Instagram, and Oculus running. You'll write code and debug hard problems. By the end of the program, you will gain valuable technical skills and the experience needed for a career in Production Engineering.
The summer batch of the MLH Fellowship runs from June 1st - August 23rd, 2021. The Production Engineering track is open to current students graduating after August 2022 from the United States, Canada, or Mexico. No systems experience required, you just need to know how to code.
Apply: https://fellowship.mlh.io/programs/production-engineering?ut...