Recent submissions

Comment · 1 year ago
Comment · 1 year ago
I think we will begin to see more likely in the coming year or two with WebGPU support on the rise!
Comment · 1 year ago
Thanks for the feedback... will look into testing further on Firefox.
Comment · 1 year ago
Ahh I forgot to mention last time I worked with Google Ads was 2012 lol!! I'm pretty sure that didn't exist then... I never saw a Flash game with ad rewards at that time and never heard of it myself then.
Comment · 1 year ago
Comment · 1 year ago
Ah yes, unfortunetly just playable on desktop for now. I should put a notification of sorts to inform mobile users. Thanks for that feedback.
Comment · 1 year ago
I don't see what's wrong with Unity or any other native engine that can export to WebGL via WASM. It's still building for the web none-the-less.

With tools like Unity you can focus more on the actual game development instead of building the tools for the game and then risk never releasing the game.

Comment · 1 year ago
You can certainly do it!! Ofcourse will take time and a commitment to learning but you'll get there. =)

You can always outsource some parts of development if you don't have the time to learn some parts as long as you got the money to invest it's possible.

Thanks for checking it out.

Comment · 1 year ago
It's for curated targeted Ads through our Ad platform AdinPlay. I'll certainly review this and see if we can improve that consent experience.
Comment · 1 year ago
Give it another shot after we pushed a fix earlier today. =)
Comment · 1 year ago
Try now... I think it's working OK after we pushed a quick patch update earlier today.
Comment · 1 year ago
ahhh yess Terms shoot need to get that fixed! Sorry about that.
Comment · 1 year ago
thanks for feedback, yep you are right we could certainly improve the UX here. Thank you.
Comment · 1 year ago
Thanksss!! =)

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