Recent submissions

Comment · 2 years ago
Wow, this looks incredible! It looks like the release post has changed significantly since I saw and shared it.

Looking forward to the benchmarks and 1.0!

Comment · 2 years ago
Congratulations to the Godot team! I have used Godot a lot in the past and can't wait to replace my Unity junk.
Comment · 2 years ago
Alright looks like a proper release post was made. Ignore this one.
Comment · 2 years ago
Comment · 4 years ago
Apart from your buzzword marketing, what features are actually available for use today? Most are "on the roadmap." Reminds me of Spacedrive which literally launched with a "nice UI" and no actual features that they advertise for.
Comment · 4 years ago
Comment · 4 years ago
if I'm doing my math right: redis is doing 99892 sets per sec, so 25X should be 2,497,300. the video however shows 1,023,030 which is more like 10X and NOT 25X
Comment · 4 years ago
please note that I ran the bench with 30 threads with 1 connection per thread. you're not doing the same but doing 28 threads with 20 connections on each thread, effectively using 560 connections whereas I only used 30 connections. rerun the same with -t 30 and -c 1
Comment · 4 years ago
agree with your article entirely. the dragonfly benchmark seems far too artificial to be true and used in practice (given the expensive hardware). my tests were on a relatively cheaper box, and Skytable topped all the other systems.

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