johanpeitz

Joined 3 years ago

Karma
226
Submissions
28
Member since
Dec 22
I make stuff! https://apskeppet.se
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Recent submissions

Comment · 1 year ago
I've seen the linux version (available on itch.io) run on the steam deck but haven't tried my self. Lots of keyboard and mouse required to have a good time. :)

It does export to obj/mtl which is usually importable into most other softwares

Comment · 1 year ago
Wow, that makes me so happy to hear. I'm no 3D modeler myself so it is very much built from a beginner/2d perspective.
Comment · 1 year ago
Thanks! A bit fiddly sometimes but very rewarding
Comment · 1 year ago
Unfortunately I know next to nothing about animating so I am not much help here. That said I didn't know anything about 3d modelling when I made picoCAD so maybe there will be another tool in the future :D
Comment · 1 year ago
It has definitely crossed my mind. Main reason I haven't looked into it is Picotron's (so far) lack of ability to export native binaries.
Comment · 1 year ago
pico8 has the ability to export anything you make into native binaries. Simple as that :)
Comment · 1 year ago
Comment · 3 years ago
Thanks! Yeah that’d be nice. It’s a challenge to balance flexibility vs simplicity and I tend to go for the latter. You can always change the speed and make some notes longer to get some of the same effects I guess
Comment · 3 years ago
Thanks! Not sure I follow regarding the name. It is a cad program, it is tiny, it is built with pico - picoCAD! :)
Comment · 3 years ago
Not really, I think you would have more success with sketch up or similar
Comment · 3 years ago
It’s a combination of things I guess. The 3D renderer is one bit that it complicated in itself, but most of the code is actually UI.
Comment · 3 years ago
Haha, youre welcome. Hope you put the sprites to good use!

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