joeyspacerocks

Joined 13 years ago

Karma
168
Submissions
13
Member since
Oct 23
Software engineer by day, indie game dev by night. Games blogged about at http://fistfulofsquid.com/ Twitter: @joeyspacerocks
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Recent submissions

Comment · 10 years ago
Comment · 10 years ago
I generally try and have tasks of different types available for different moods (eg bug fixes, graphics work, marketing, etc). It's important for me to keep the momentum going though and even finishing a small thing is better than nothing.

Some things just require more time/thought though, so sometimes I have to shelve things and tackle them when I have more time.

Sometimes all I get done in 30 minutes is to make a decision about how to do something - this is still progress and feeds into the next spot.

Comment · 10 years ago
Hi - author of the post here. Just a quick note - don't believe a word of this. I wrote it in 2013 and am now 3 years into the dev of the next game.

It's lies, all lies :) actually it's probably solid advice - the hard bit turns out to be following it.

The missing piece of advice turned out to be - "stay disciplined" ...

Comment · 12 years ago
Thank you for your comments! Yes, that's the crux of it - you need a hook or something to nudge people into giving cash for it.

I also suspect that I haven't done myself any favours with the trailer or the app icon.

Still, onwards and upwards :)

Comment · 13 years ago
Yes, ship it!

I ended up shipping without Game Center integration and added it in the next version a few months later. It can be done!

Comment · 13 years ago
Absolutely agree.

As a developer you need to have frank talk with yourself both before and during development to figure out exactly what the motivation is. Are you writing a game to sell? Or are you writing a game for the fun of writing a game?

In an ideal world the two would be compatible, but ...

For me, well, I'm doing this for fun first, money second. As is obvious from my choice to make an Asteroids clone - highly unlikely that's going mass-market.

So why isn't it free? On the off-chance that some money can be made and I can free myself to do something I enjoy full-time. Just like everyone else I can dream ...

Comment · 13 years ago

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