jkchu
Joined 11 years ago
Joined 11 years ago
I think a lot of people overlook how important it is to account for people doing recruitment related tasks. Scalability and simplicity really shine for that.
I actually had built an alpha version of my 3rd game with my own networking code, but because it is more of a real-time game, there were tons of bugs. Switching to use Hathora for the back-end logic has made the game much more stable so I can finally work to release the game.
You can check out my first two games here: https://gomobo.app/. They play kind of similar to Jackbox games, but with more strategy board game elements. Would love to hear what you think!
They have two products - an open-source dev framework (free) and a cloud-hosting product (paid).
My games will likely never reach millions players, but my first two games led to over 1,000 sign-ups and I've made over $1k in revenue (which I'm super proud of). I can report back with how my newest game does after it launches.
I’m a dev that makes web games (gomobo.app) but I’ve always wanted to spend more time building the game logic and UI and less on the networking and infrastructure stuff. I think Hathora is a great way to make your next game idea wayyy faster.
Can I ask how you are sourcing/populating your data?
Games are priced between $8-12. Once I release my third game I am going to sell my games as a bundle (similar to Jackbox Party Packs)