jkchu

Joined 11 years ago

Karma
200
Submissions
142
Member since
Jun 23
twitter: https://twitter.com/jstnchu
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Recent submissions

Comment · 4 years ago
Thank you, I'm glad to get validation from someone directly involved with recruitment!

I think a lot of people overlook how important it is to account for people doing recruitment related tasks. Scalability and simplicity really shine for that.

Comment · 4 years ago
Comment · 4 years ago
Not dsiddharth, but for what it's worth I am using Hathora for my upcoming game (it's almost complete!). Their product still very new, but they have been extremely helpful with every step of the process building with Hathora.

They have two products - an open-source dev framework (free) and a cloud-hosting product (paid).

My games will likely never reach millions players, but my first two games led to over 1,000 sign-ups and I've made over $1k in revenue (which I'm super proud of). I can report back with how my newest game does after it launches.

Comment · 4 years ago
I’ve gotten to know Harsh and we even built a game together with Hathora. We made a digital board game together in a week.

I’m a dev that makes web games (gomobo.app) but I’ve always wanted to spend more time building the game logic and UI and less on the networking and infrastructure stuff. I think Hathora is a great way to make your next game idea wayyy faster.

Comment · 5 years ago
I was looking for something like this, thanks for sharing!

Can I ask how you are sourcing/populating your data?

Comment · 5 years ago
It's a one-time payment for all games. And only one player needs to own the game in order to host and play with anyone.

Games are priced between $8-12. Once I release my third game I am going to sell my games as a bundle (similar to Jackbox Party Packs)

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