jheitmann
Joined 15 years ago
Joined 15 years ago
It's fun (errr... for me at least) to translate the ancient basic code into a modern implementation and play around.
The article mentions that it's interesting how the 2d functions can look 3d. That's definitely true. But, there's also no reason why you can't just add on however many dimensions you want and get real many-dimensioned structures with which you can noodle around with visualizations and animations.
How would this work? My assumption was that the pellets are fairly homogeneous. Does the decay happen faster in exterior of the pellet? Or is there some process to concentrate the radiation?
Also, why were non-linear smears thought to be desirable? Googling just turns up hand-wavy phrases like "easier on clients".