Recent submissions

Comment · 4 years ago
You are very welcome! I thank Jordan Mechner for creating this game and the Broderbund team for letting me be part of this extraordinary adventure...
Comment · 4 years ago
You are very welcome! From time to time I meet people that played that PoP Atari version and each time it is heartwarming. Thanks.
Comment · 4 years ago
Comment · 4 years ago
Comment · 4 years ago
Um, that was really a long time ago...

As I can remember, my approach was the first one: "bottom up in literally translating instructions and assuming it will lead to same results if translated accurately enough". That was not to difficult to achieve.

The funny thing was that Jordan Mechner used every bit of available memory in the Apple II computer, so I had to be very careful ;-)

Then the hard part: create the input and output codes that were totally different on the two computers, then the code for sounds and music also totally specific and then I wanted to have better graphics. So I ended up by creating a sprite editor, in assembly language, for my graphic artist colleague so that we can recreate all graphic assets and put color in it...

Comment · 4 years ago
Yes it is this one!
Comment · 4 years ago
Yes of course it was released ;-) https://www.youtube.com/watch?v=aIscoVqTwpY And yes, I was working with Broderbund (from Paris) at that time, it was a great time! Translating 6502 Apple II code to Atari 1040ST 68000 code was funny...
Comment · 4 years ago
Great job! It's amazing to be able to feel again the sensations I had 30 years ago while developing the Atari version of this game. Thanks again!
Comment · 13 years ago
Yes, but usual relations could be implemented by default and generic relation still be available.

I just want to test this and see if the database can do more and my code less.

Comment · 13 years ago
Being a child of, being included in...

You can of course manage all those relations in a relational database but the job is done by you, not by the database.

Comment · 13 years ago
TouchDB is interesting but not immediately accessible for my node.js projects. And CouchDB is to heavy for my needs.

ChocoDB wants to (re)experiment new ways of dealing with database. It want to keep it simple and accessible.

Comment · 13 years ago
You are right. On an iPhone, I will not use a SQL database.

Dealing with performance, ChocoDB is currently fast enough for me (2x times slower that classic SQLite ; my first version was 8x slower!)

Comment · 13 years ago
Probably, but I haven't found yet my dreamed graph DB (serverless, Node.js compatible...).
Comment · 13 years ago
I have to look deeper at SQLite4 spec...

I would say that my objective with ChocoDB is to make it accessible and useful to people who want to manage database structures and queries in a more natural way.

I want the database to help manage different types of relations: inclusion, group, structure, association...

Key/value is simple but it does not help to manage relations. Relational DB don't either help to manage different types of relations.

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