jamies

Joined 15 years ago

Karma
339
Submissions
41
Member since
Mar 25
orb.net dude. EMT/firefighter. internet weirdo. I live in the woods and have too many WANs.
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Recent submissions

Comment · 1 month ago
It would appear so! https://wails.io ... I hadn't heard of Tauri; cool project!
Comment · 1 month ago
Such a great project. I converted my React-enjoying cofounders to Svelte/SvelteKit worried they wouldn't like it, but they absolutely love it!

We use Svelte extensively at Orb.net for our website (duh), but also as a framework for our desktop and mobile apps. Wails serves our golang and SvelteKit/Svelte provide the UX. It's been tremendous for multiplatform productivity, and binaries are less than 20mb! Nothing like Electron!

Comment · 3 months ago
Thanks for sharing this. I was just commenting about the challenge of making a fun elevator sim game. This looks great -- can't wait to play with it this weekend!
Comment · 3 months ago
Comment · 4 months ago
Valid point! For me, the FSR3 -> FSR4 was such a big boon of performance and graphics quality it made GE Proton (with the PROTON_FSR4_UPGRADE=1 flag) the easy choice for most games that supported FSR3. Luckily, it seems Valve has just added this to their Proton, too!
Comment · 4 months ago
For those curious, Proton is included with Steam, but GE's Proton includes many tweaks, improvements, and yes, rebasing on the latest upstream versions of many packages. For many games running in Linux GE Proton tends to be better than Valve's default Proton. GE Proton also includes features earlier than Valve, like FSR3 -> FSR4 upgrading, etc.

CachyOS makes also makes a Proton that's similar but different from GE's. There's also Valve's Proton betas, Proton Experimental (which is often updated within days of major releases).

ProtonDB.com is a great resource for finding out which "Proton" works best for a given game.

Comment · 2 years ago
Please keep at it! Doing what GitHub did for Git is a real opportunity I think for Nix. We'll be keeping an eye on Determinate's work...
Comment · 2 years ago
I appreciate someone from the project commenting here. I left Nix because it just has too many warts, and unfortunately, they've only increased over time, which is the opposite of what I expected.

- I'd update Nixpkgs, and my build would stop working. The logging was awful, so fixing it took hours.

- The mono repo sounds nice, but selective updates are almost impossible.

- Building our Go project in a Nix package was nearly impossible with private GitHub repos, so we moved on.

- Bash scripts never work because binaries are never where they should be in Linux.

I could go on, but my experience with Nix and NixOS left me with significant scars. I’m hopeful that someone will eventually create a more user-friendly deterministic OS.

Comment · 2 years ago
To me, these RTOs are nothing but silent layoffs. Their best and probably most expensive talent, who have the skills to land remote gigs, will depart. Amazon's smart enough to know this; I understand from friends who worked there they believe everyone is replaceable. I disagree.
Comment · 2 years ago
This game is a lot of fun. Highly recommended if you like destructible environments and puzzle solving.
Comment · 2 years ago
Comment · 2 years ago
It’s a bummer indeed, but more an issue of iOS not supporting 3rd party search engines without a wonky extension.

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