james_impliu

Joined 8 years ago

Karma
891
Submissions
130
Member since
Oct 26
co-founder of https://posthog.com - all in one platform to analyze, test, observe and deploy new features. 20k+ github stars.

YC Badge: 0xbc8ab4e5946921011969e4c6888202609b5b5a38

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Comment · 1 year ago
i can remember a discussion with Cory (who built this with Eli, the front end eng) on the topic of "why do all websites consist of a collection of long scroll-y pages / is that appropriate for our business?" and we concluded it wasn't optimal.

at the time, we were trying to figure out how to add more products in without it becoming messy, and we concluded we're trying to do a lot more than just what would work well for a 1 product company (we have very extensive content for example) - we feel quite multidimensional. thus a flatter design was proving hard to do. we wanted something that could enable us to offer a very wide variety of things (like 10+ products, handbook, job board, newsletter etc)

a lot of existing websites are trying to convey what they do in <3 seconds, and all of the internet is going for that. our company doesn't fit into 3 seconds, or if it does it's annoyingly vague "a whole bunch of devtools"...! so we thought hey we'll do something that means people _will_ explore and learn what we do better. it will mean _some_ people bounce and that's ok, because those that stick will (sometimes!) love it.

as a project, it looked fun and we knew it'd stand out a lot as a way to justify it. it's much nicer and more cost effective for us to ship something 10/10 cool than go down the outbound-y sales route. we run at a 3 month cac payback period if you're into startup stats. the proviso is that only works if you go _really_ deep, so that your work actually stands out.

Comment · 2 years ago
PostHog | Full-Time | product engineer, technical founder engineers, backend leaning full stack engineer | REMOTE (all remote) | Hiring GMT-8 to GMT+1

PostHog helps engineers build better products by combining product analytics, feature flags, session replay, a data warehouse, CDP and many more.

* open source, building a dev tool. We have a public handbook (posthog.com/handbook) if you want to learn how we work, pay and more in complete detail.

* we are a real business... nearly at $20M ARR / profitability in sight / lots of capital / grew revenue 4x last year but only added 3 people / just had first cashflow positive month in October this year!

* you decide what to build, and iterate with your users - we are growing through autonomy and transparency not through process.

* we have a ton of scale and a bunch of super interesting technical problems to solve

* we're building 50 more products over the next couple of years, so you could end up building one of those

* we need: product engineer, technical founder engineers, backend leaning full stack engineer

posthog.com/careers

Comment · 2 years ago
hey (founder here), that shouldn't be happening, although this can take us some time (we get thousands of applications, although HN is a very high quality source) - could you email me james at our website.com? i'll double check what's going on.
Comment · 2 years ago
Ah definitely email me then! If you are full stack but lean heavily front end and love taking pride in your craft / like working reactively based on what you think needs prioritising vs a more process oriented approach please email me!
Comment · 2 years ago
PostHog | Full time | Remote (West coast US to central europe timezones) | https://posthog.com/careers

We're an all remote company of just 50 with 8 products and significantly >$10M ARR. All inbound, no sales team. 70k companies have installed our software, 1,600 new companies install each week. Shipping tools to help developers build successful products.

We quadrupled our revenue, only added 3 people net last year, and now expanding as a result. We work in small teams, who fully own each product. Our engineers decide _what_ they will work on, not just _how_ to ship things.

See how our entire company works in a ton of detail at posthog.com/handbook, including how much we pay!

Hiring product engineers, a technical support engineer, a UX engineer, a distributed systems engineer, a site reliability engineer, and a community manager.

Please apply through our careers page on our website, or enter my email inbox lottery (james at you can guess it), but i would recommend the former!

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