Recent submissions

Comment · 2 months ago
I'd love some feedback so that I can make this better!
Comment · 3 months ago
Comment · 3 months ago
Using modern diffusion models to recreate popular paintings...
Comment · 3 months ago
Comment · 3 months ago
well i did it 10 years ago by myself in 1013 bytes :)
Comment · 3 months ago
lol
Comment · 3 months ago
great job, looks like you got it down to 786 bytes of html and under 400 for the map data. I like your approach.
Comment · 3 months ago
Both are interesting, my html file is 846 bytes and the actual map data pulled in is 445 bytes but a comment on my blog someone came down to 786 bytes and it looks like under 400 bytes of data for the map.
Comment · 4 months ago
Experimenting with drawing a world map and micro-optimization.
Comment · 4 months ago
Added a few enhancements over the weekend: 1. Wind dynamics 2. Opponent selection or random 3. Support for mobile and touch devices 4. Difficulty level selection 5. Sounds for firing cannon and ship getting hit 6. Survival mode for seeing how many ship you can sink with increasing difficulty

Multiplayer coming soon...

Comment · 4 months ago
should work now on mobile and ipad, are you not seeing the controls on the bottom?

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