Recent submissions

Comment · 7 years ago
264GB in client profile pictures perhaps, that would be a lot of people affected!
Comment · 7 years ago
Human rights written by westerners.
Comment · 7 years ago
Sounds unlikely lol but why would you want to? Definitely more expensive than missile
Comment · 7 years ago
Only problem is I don't know how likely it would be that the writing is neatly separated by character for mnist to work, and handwriting recognition isn't accurate enough. Maybe some restraints on the inputs will fix that
Comment · 7 years ago
Would you mind quickly explaining what you guys mean? Sorry, I'd love to improve it but I'm not sure I get it. If you had a bunch of bubbles for each square and piece etc. wouldn't you be taking up much more space than 5 boxes? And it's also a huge notation change for everyone
Comment · 7 years ago
No, not a clear reason other than wanted to get the product out earlier. We'll work on an opt-in, that does sound the best.

Wouldn't other pieces affect this though? For example, what if the move was e6 and the next e-pawn move was e7. What if a piece was already there, Ne7 (wrongly recognized)? I thought about slowly running through it like this, but it felt like I kept running into problems which are obvious for us to recognize but I wasn't sure how to implement it computationally

Comment · 7 years ago
Yes that's all possible, just a lot more expensive.
Comment · 7 years ago
Comment · 7 years ago
We did use that for the postprocessing actually, the part where moves are cross-checked for lower probability predictions.
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Comment · 7 years ago
We currently don't store scoresheets when uploaded to our website. Would you be able to send the pictures to us at [email protected]? You could add comments about how it went (or not, since we can just run it and see for ourselves). If you think that might be a hassle I could quickly add a feedback form on the website. Also, I'd encourage that you try it once before the tourney with the restrictions—we haven't tested on very varied handwriting. Oh, and thanks so much for offering feedback!

P.S. Did you have something in mind for improving the postprocessing / trying out different iterations? Or was it just a challenge :D

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