indy7500
Joined 7 years ago
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Member since
Feb 14
Joined 7 years ago
Wouldn't other pieces affect this though? For example, what if the move was e6 and the next e-pawn move was e7. What if a piece was already there, Ne7 (wrongly recognized)? I thought about slowly running through it like this, but it felt like I kept running into problems which are obvious for us to recognize but I wasn't sure how to implement it computationally
It is open sourced now if you or anyone would like to contribute. https://github.com/Messier-16/Reine/
P.S. Did you have something in mind for improving the postprocessing / trying out different iterations? Or was it just a challenge :D