Recent submissions

Comment · 5 months ago
This is not meant to be any sort of religious "my lang > your lang" discussion, or anything along those lines.

I've no big complaints about the langauge itself, or it's syntax so far. I picked C++ over C, because I'm used to working object oriented. That too has it's religious defenders and contractors - and I can definitely see it's downsides. But in the end it's a tool, and you prefer the tools you're good with, right?

All that pointer-stuff is definitely a bit difficult to get into at first, though.

Comment · 5 months ago
Private servers for Shadowrun Chronicles: Boston Lockdown now available
Comment · 1 year ago
There are some valid reasons to use software in English as a German speaker. Main among those is probably translations.

If you can speak English, you might be better of using the software in English, as having to deal with the English language can often be less of hassle, than having to deal with inconsistent, weird, or outright wrong translations.

Even high quality translations might run into issues, where the same thing is translated once as "A" and then as "B" in another context. Or run into issues where there is an English technical term being used, that has no prefect equivalent in German (i.e. a translation does exist, but is not a well-known, clearly defined technical term). More often than not though, translations are anything but high quality. Even in expensive products from big international companies.

Comment · 2 years ago
I'm actually of the opinion, that blue-green colors like teal or turquoise are both green and blue at the same time. Basically a mixture.

Having to pick just exclusively one - blue OR green - for such colors just feels, wrong and arbitrary?

You could also make a website that shows various shades of purple - and ask people is it blue or red? Well, both! Purple is a mixture of both blue and red. Why treat teal differently than purple?

Comment · 2 years ago
"Shards" are the inlore explanation in Ultima, for why there would be multiple copies of the game world existing in parallel (the different servers).

Some sort of world-crystal being shattered into small pieces, or something...

Comment · 2 years ago
Comment · 2 years ago
I used to say that video games do everything you might find in any other kind of software - only difference being, they do it 60 times a second.
Comment · 2 years ago
weirdly enough, when asking for documentation/problem solving types of questions - chatGPT actually is a good alternative. you still have to double-check since you can't trust it... but you shouldn't trust random google results either, so that's not a big change.

it's kinda weird how the web has increasingly become optimized for bots - and filled with content created by bots... to the point where as a human you now need a bot to cut through all the bloated SEO bullshit and filter out what you actually want to know...

Comment · 2 years ago
Regardless of whether you hire in-house developers or hire a software studio that does contract work - I believe the key to success is giving the developer unfettered access to an experienced subject-matter expert who really understands what is needed.

No offense meant - but by my personal experience, executives like yourself are a bad choice for this - some experienced longtime employee that's deeply involved in day-to-day operations in the trenches, would be preferable, I think. Ideally somebody who went through process changes before - like was already working there before your current software had been introduced.

Don't get a developer who wants to start programming right away - you want somebody who asks for time to first really learn and understand the processes the software needs to cover - and who actually questions all the underlying approaches your current software takes - but does not just rule those out out of hand.

Then get that senior employee to mentor them and teach them the job - not the existing software. I would even advise have the developer DO the work for a while - under the supervision of that senior employee.

Comment · 2 years ago
This game is definitely gonna be known for it's systems, mechanics and simulation, and not for it's graphics - that much is sure.
Comment · 2 years ago
The Discord is currently the probably best place with the most information...

https://discord.gg/starsreach

Check "A brief, subjective history..." in "community-forum", for a rough summary of what is known so far.

Comment · 2 years ago
Full player housing, with building options similar to Landmark. Also player-cities, and even player-governed planets.

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