Recent submissions

Comment · 3 years ago
I had this idea to speed up my software. Very bad sample implementaion is tested in prod now.
Comment · 3 years ago
My intuition would be checking every move and disallow those (no claiming, transparent comparison on every move)

We can argue if a forced move ends the game, or just allows it.

This would (more) move the game forwards in the basic historical rule-set.

- giz

Comment · 4 years ago
Comment · 4 years ago
I am happy to announce;

i wrote a GDOv7 module to ship this font and will use it in one of my projects.

Of course, this projekt uses only Latin characters. (The fonts are like 20kb, i doubt they feature something asian.)

Comment · 4 years ago
Comment · 4 years ago
Less is more :)

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