gilbetron
Joined 12 years ago
Joined 12 years ago
Steam units sold: 402M (2019) → 704M (2024), up 21% in 2024 alone.
Steam peak concurrent users: 3.52M in January 2011 → 42,042,778 on January 11, 2026. Roughly twelvefold, directly measured from Valve's API.
Valve's own disclosed number, which isn't an estimate by anyone: between August 2024 and August 2025, Steam averaged 109,000 people making their first ever purchase every day. That's about 40 million brand-new paying customers in one year.
Games released on Steam: ~8,100 in 2019 → 20,282 in 2025.
Steam gross revenue: $4.5B (2019) → roughly $16.9B (2025).
Some of the best selling games did come out roughly 15 years ago, but that's because they've been selling consistently ever since. Like Minecraft, the Witcher, etc.
https://www.visualcapitalist.com/video-game-industry-revenue...
I have an EV and a hybrid, and the EV is so much better than the hybrid - I will happily swap the hybrid for an EREV when the time comes.
The same people that drool over the possibility that they could rule the world via AI and robots?
The point is that the top 1% can be taxed more heavily, not that they own the majority of wealth.
Wolfstreet summary of it: https://wolfstreet.com/2026/07/23/ai-may-not-cause-total-job...