ghusto
Joined 4 years ago
Joined 4 years ago
Toxic experts are not interested in getting things done, or actually making any real world difference. In fact they'd _rather_ nothing happens at all. They were the kids who were bullied in the playground, and this is their little bit of power.
On a touchscreen, I can tap. That's it. Select? Tap. Move? Tap. Highlight? Tap. The only one that makes sense is draging for moving, but even that's a pain in the butt because it often misinterprets the tap+hold duration that's necessary before it works. When I'm editing text (navigating, cut-n-paste, etc.), it gets what I want wrong more often than it gets it right, I mean like 80/20.
With the phone, they had a green field to design an entirely new UX for touch interfaces, so there's no legacy to blame.
This is the reason. Apple couldn't care less about backwards compatibility. In fact, I'd cynically say backwards incompatibility is counted as feature at Apple, because you can sell more X. The first time people were bit with a game they purchased on the App Store no longer working a year later, was also the last time many of them bought a game from the App Store.
> Porting modern games to native Linux didn't increase user or developer interest in supporting the platform. It made Valve liable for a lot of investment into systems that no developers ever used
This I can't agree with though. They succeeded on their second iteration with the Steam Deck and Proton, which had the side effect of making it easy for normal Linux users to run games, which increased developer interest. Also, developers love developing on Linux, as far as I know.
> ... but his favorite work was The Lord of the Rings, which he admitted he had reread a dozen times
Can't be that smart then. Read the book a dozen times and didn't understand the core message once.