Recent submissions

Comment · 2 years ago
I wouldn't be sure about that, Venezuela is shown in the eggs search and that is a spanish speaking country.
Comment · 3 years ago
Same for me, although I would also say that the level of polish a game can attain helps a lot. Red Dead Redemption 2 and Baldurs Gate 3 come to mind as games that were meticulously worked on to the smallest detail.
Comment · 3 years ago
If you haven't tried it, play The Case of the Golden Idol. I liked it as much as Return of the Obra Dinn and it was one of my GOTY last year.
Comment · 3 years ago
Comment · 3 years ago
Comment · 3 years ago
I have about 150 games in the backlog that I buy in sales to play later, when I don't like them after 30 minutes I just refund them. Steam has been pretty good with this, doesn't matter if I bought it months before, they will still refund them.

I guess the demos would be better for Steam as they don't lose credit card fees.

Comment · 3 years ago
I feel like you are talking about gacha games and didn't say so, would make more sense than children physically going to casinos.
Comment · 3 years ago
Some of those jobs are already in lower cost countries but some can't be outsourced because they rely on military contracts (can only be worked on by US employees).

I once worked on an offshore company that did staff augmentation for american robotics companies, we did mostly software because the hardware was illegal to export.

Comment · 3 years ago
> I promise it is quite possible for a nation to banish unemployment but still have a majority of people struggling to get by.

You can always end up having a bunch of low paying jobs that don't allow for a good standard of living. Everyone will be employed but I'm sure no one will end up enjoying that.

Comment · 3 years ago
I usually dream when I have slept really well for a few days. At least for me when my mind is tired I fall into dreamless sleep in a few seconds, instead of several minutes with a soft transition to dreaming.
Comment · 3 years ago
QA normally do everything manually, with 0 automation I can see some games taking more than 500 testers to go through all possible paths. Especially in live service games like Apex.

I worked briefly on a AAA game and my team had 2 dedicated american QAs for the feature that knew everything there was to know and tested happy paths/made docs, and there also was a building of testers in Ukraine that tried to break the game in a myriad of ways and filled general bugs.

At some point in alpha we had around 500 bugs filled in jira, and this was only one game mode.

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