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Comment · 1 day ago
It's not that crashes don't happen, it's just that they don't "randomly" happen. The error codes from bad hardware are predictable (against kernel bugs... well I use an "allnoconfig" kernel, which disables like 95% of the kernel). Bad hardware, bad network, bad RAM, all of these are simulateable in QEMU or Linux (tc netem / blkdebug).

If I count my test suite for the ISO, I have ~2500 unit tests (placement groups tests, Raft behaviour tests, disk perf tests, SigV4 crypto tests, DHCP tests, kernel rollback tests), ~110 fault-injection tests (latency, network, RAM), ~60 block-store failure tests (e.g. network interrupt while two disks try to sync), "chaos tests" (generating random event scenarios for an hour), bit flip tests, "fsync lies to me" tests, power cut tests, round-trip tests, "power cut while in the middle of sync between datacenters", SMART degradation tests, load tests, memory pressure tests, file descriptor resource starvation, NTP drift tests, metadata DB loss tests, DNS failover, ....

Then for security everything is turned off, kernel modules are off, eBPF is off, io_uring is off (lots of CVEs), user namespaces are off, most network and file drivers are off, /bin/sh is off, S3 endpoint is minimal, etc.

Most rules from aerospace are said to be "written with blood", some crash caused this rule to be legalized. But with ~40k lines you can go through each line and say "what if this fails". With a kubernetes cluster it's more or less based on hope and happy-path testing.

I also scraped other competitors for user complaints, esp. about data loss / sync engine bugs and in total I now have about 4000 tests for 40k lines of backend code and another ~1000 tests for the 15k lines for the sync engine code (about 1 test for every 15 lines).

I'm still not entirely confident (still need lots of beta testing), but a chance of data loss of .01% would be pretty high. It really depends on the amount of testing whether you need an on-call person at all and most orgs are more engineered towards "just hire someone to be on-call" rather than doing proper testing.

Comment · 1 day ago
On-call problems are mostly just a result of Kubernetes' "cattle not pets" brainrot ideology where people throw local simulate-ability out the window because the Rube-Goldberg web of pods and operators and cluster state gets too complex to simulate locally or keep in your head (esp. if code is located in 50+ microservice repos).

Machines (esp. Virtual Machines) are ultimately predictable and crashes don't "just randomly happen". But it's what this entire "enterprise cloud" culture has brought in, the idea that it's impossible to simulate all possible failure conditions of a cluster locally and therefore we shouldn't even try doing it. Maybe that's true at Google scale, but most companies are simply not, not, not Google-scale.

As a counter-example, I recently built a simple "cloud storage" system with a minimal Linux ISO: everything is stripped down to the absolute minimum to just boot, start a minimal S3 server and pull (encrypted and signed) update commands from an SQL "control plane" database. The entire userspace is ~50k lines of Rust (minus 10k init system) and I can simulate the entire VM locally and play with the "cluster" of VMs locally. The ISO is ~20 megabytes large and I can simulate entire datacenters "burning down", virtually, locally, before it happens for real. I can simulate everything: network failures, disk failures, slowdowns, latency, try getting Fable to hack it, etc.

But in the kubernetes "enterprise" world, I can't do any of this. First I need 10.000 values.yaml files, 10 add-ons for logging and metrics (because pushing metrics to some collection endpoint over HTTP is clearly PhD level complexity) and on top you need a service mesh to restrict random containers talking to each other because nobody knows anymore what services can talk to which other services. The results are constant outages because of misconfigurations and someone having to be on-call at all time.

Needing on-call at all (except for maybe security alerts, but those are usually not part of DevOps) is the result of this Google-influenced "crashes just happen" nonsense where "manager" culture is preferred over results (aka uptime).

Comment · 5 days ago
„3.6 Gemini? He‘s delusional, take him to the infirmary.“
Comment · 5 days ago
It‘s my repo yeah, I thought that was obvious from my username, sorry.
Comment · 5 days ago
Why do people try to vibecode PDF engines that already exist in Rust? https://github.com/yfedoseev/pdf_oxide which this project builds on completely misses https://github.com/fschutt/printpdf which was already developed with tons of fixes over years (both with and without AI). MIT license and also builds on WASM with a demo running on https://fschutt.github.io/printpdf/

One Google search (yeah I'm old, sorry, nobody "Googles" anymore) for "rust pdf library" shows this. Yet people now redo and redo and redo everything again just to have "their" semi-broken copy of a HTML -> PDF renderer (and then run into the same edge cases that were already fixed before). There are lots of edge cases in typography especially, I recently had a lot of fixes as I was trying to ocr-and-cleanup a 1732 scan of some books with Claude auto-extracting the font. There were a ton of edge cases in the layout, esp. related to column, footnote and sidebar handling, or things like "Hebrew RTL text accidentally disappears if text breaks weirdly", "1-bit image compression", etc.

I have nothing against AI, I use it heavily myself, but what is annoying is people completely ignoring the years of work of existing projects that do the exact same thing - instead of just forking, but instead re-tokenizing the exact same work again. Most likely the author didn't research "does this already exist" and that's annoying, then you get 100 of similar projects reinventing the world with tokens again and again. Sometimes its beneficial and can lead to faster exploration of new approaches, but in most cases its not and misses edge cases that were solved before.

Comment · 8 days ago
Google Pixel + GrapheneOS
Comment · 8 days ago
Comment · 10 days ago
"Kings" as such aren't the problem as much as "CEOs" as such are any problem. There are good kings who cared about their country and bad kings who didn't. Before Henry VIII there were rules in place to restrict the obedience to kings only as long as the kings obey the rules. In 1570, Pope Pius V then told people that the English government is a lost cause and they were free to disobey Queen Elizabeth I (he actually commanded them to disobey, talk about anarchism!).

Then later in history you had Robbespierre who campaigned on "democracy" and "we must overthrow the monarchy, then things will be great" ... only to installed himself as a dictator, because only he knew the true morality that people should obide by ("terror is a virtue"). No kings... and then what? No CEOs... and then what? Then we just get a different king / CEO / whatever. Their true shackles are in the people themselves, in their own behaviour, in whom they give attention to. Don't give attention to Facebook and Zuck will have no power.

Comment · 11 days ago
It's not "going down", the servers just went on strike in solidarity with europe-west9 (Paris) to protest against too much server uptime past 5 PM, thermal abuse, low voltages and mass PID killings. Americans won't understand. Additionally the failover data packets got stuck in customs for inspection and had to form a line back to Dover. So yeah, bad day innit.
Comment · 14 days ago
It will be public but I'm still working on it, its unusable yet (code rendering and painting works, but no feedback loop, no file format to save reviews, etc.): https://imgur.com/a/zpBpfco

The code is https://github.com/fschutt/azul/blob/fix/input-bugs-2026-09-... - the code is surprisingly readable, but the UI is very janky and I've only tested a bit on macOS so far. I'm still working on the UI framework, performance, etc.

Comment · 14 days ago
I did use to review the AI slop code on paper, it was extremely effective in quality, but extremely slow as a feedback loop: https://imgur.com/a/ZRg5x7t

There is some science on this, how reading on paper activates different brain waves than a screen and how the physical layout of pages activates spatial memory recall: https://pg.ucsd.edu/publications/Papercode-printing-code-on-... and https://docs.google.com/document/d/1L-TEaM0pn3IZjrvQMHUDDCtB...

I am currently working on combining all of that into a code review tool to more effectively review slo.. AI pull requests. I am not sure if people here would be interested, but basically the idea is to not use the keyboard anymore to type your annotations, but only use a tablet / pen and voice (with transcription), so that code review is much more ergonomic. So you can "paint" on your code, make annotations, have a "physical" layout of your code, architecture overlays, etc. and then agents re-edit the code until it is what you want.

Comment · 18 days ago
> Who is paying $99/month if not developers?

Corporate companies. Bog-standard office workers don't need top-of-the-line Mythos intelligence, just something to add to Google Workspace. I personally doubt developers use Gemini for coding beyond marketing materials.

Comment · 19 days ago
I do want to check that a PR is green before merging, but I don't want to run CI on every pushed commit
Comment · 19 days ago
I disabled CI on my part and need to make a separate "ci run" comment to start the CI. I found it increasingly annoying to have CI run "on every commit / push" because I only really need it to be green on the prod-release, not on every commit.
Comment · 19 days ago
I think that next year the prices for tokens will rise a lot, Anthropic made a loss of 42 billion in 2025, which is not sustainable even with tons of VC money. I thought last year that maybe hardware-based models (Taalas, Cerebras) would reduce this cost in the future, so the expected "token price hike" wouldn't come (VC investors filling in the gap until the hardware-models are ready).

But I think that's still years away and Anthropic has severely reduce the tokens on even the Max 20x Plans, OpenAI starts to introduce $500 plans, every new model suddenly "costs X times more tokens" and I noticed that even downgrading to a previous model doesn't do that much on API pricing (virtually no difference between Opus 5.5 and 4.6 in API costs).

So I think that my personal strategy of tokenmaxxing and doing "hard stuff" while the tokens are still cheap was a decent strategy, only with the problem that I'll have to re-learn programming by hand next year, probably. API pricing is too expensive for what it does, yes, it may be the super-intelligence or whatever but at least right now its nowhere near economic.

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