fm77
Joined 6 years ago
Joined 6 years ago
For all who wonder why Turbo Pascal was so fast here some insights: https://news.ycombinator.com/item?id=38477688#38486185
50% is certainly due to the language Pascal itself. Niklaus Wirth designed the language in a way so it can be compiled in a single pass. In general the design of Pascal is in my opinion truly elegant and compared to other programming languages completely underrated. Wirth published a tiny version of his compiler written in Pascal itself in a 1976 book called "Algorithms + Data Structures = Programs".
In the late 70s Anders Hejlsberg took that version and translated it into assembly. He certainly must have changed the codegenerator since Wirth's version emitted bytecode for a tiny VM whereas Anders version produced machinecode, however if you take a closer look especially at the scanner and parser of Turbo Pascal and Wirth's version you can see that they are very similar. Back then Anders was not so much a language guy in my opinion but much more an assembly genius. And that resulted in the other 50% of why Turbo Pascal was so fast:
-) The entire compiler (scanner/parser/typechecker/codegenerator/ and later the linker) was written in assembly.
-) The state of the compiler was held as much as possible in cpu registers. If e.g. the parser needed a new token from the tokenstream, all registers were pushed to the stack and the scanner took over. After the scanner fetched the next token, registers where restored.
-) The choice of which register hold what was also very well thought through. Of course the cpu dictates that to a certain extent but still lots of elegant usage of the "si"/"di" register in combination of non repetitive lodsb/stosb instructions were done.
-) The entire "expression logic" (expression parsing / expression state / code generation for expressions) was kinda object oriented (yes, in assembly) with the "di" register hardwired as the "this" pointer. If the compiler needed to handle two expressions (left expression and right expression), then one was held in the "di" register and the other one in the "si" register. Since the "di" register was hardcoded, you will find lots of "xchg di,si" in the codebase before a "method" (a procedure with the "di" register as a "this" pointer) will be called.
-) Clearly the cpu registers were not enough in order to hold the entire state of the compiler so heavy use of global variables were made. Global variables have the advantage of not needing a register in order to access them (e.g. "inc word ptr [$1234]").
-) Parameter passing was done through registers and were possible stack frames were avoided (too expensive), meaning no local variables (still heavy usage of push/pop within a procedure, does this count as a local?)
-) Parameter passing done through registers allowed procedure chaining: instead of "call someOtherProc; retn" at the end of a procedure just "jmp someOtherProc" was used to a great extent.
-) Jump tables everywhere. In general the compiler was quite table driven.
-) Avoiding of strings as much as possible and if needed (parsing identifiers / using filenames) then avoiding to copy the strings around as much as possible, meaning all strings were held in global variables. The big exception here was of course the copying of the identifiers from the global variable into the symbol table.
-) Starting with Turbo Pascal 4.0, hash tables were used as symbol tables. Arena allocator for memory management.
I am sure I forgot a lot, I reverse engineered Turbo Pascal back in the late 90s. Most of the above applies to Turbo Pascal 7.0, but lots have not changed in earlier versions over time.
It is a shame that such a wonderful codebase is buried under the "closed source, proprietary software" label. It is clear that today nobody would write a compiler the way Turbo Pascal was written, not even in a high level language but the codebase has some many tricks, so many elegant solutions, that it is a real pity that this is not open source. Of course the codebase is on the web, just not the official one.
Thank you Anders Hejlsberg for such a wonderful piece of software.
I believe (and I have no prove) that during development of Delphi V1.0 Anders realized that his „baby", the source code of the compiler core written in 16-bit assembly became worthless. The new 32-bit compiler for Delphi V2.0 was written in C by Peter Sollich.
Anders new role at Borland was just to be an architect / manager / teamleader / whatever… He could have contributed to the new 32-bit compiler in a way he does today to TypeScript, but for whatever reason he didn’t wanted to. That, along with the Borland management and the nice $$$ signing bonus offered at Microsoft made him leave. Again, that's just my take.
Peter Sollich left Borland I think in 1998 in order to join Microsoft, to this day he is in the C#/.net team. https://youtu.be/LPcjSdob9AA
And I still wonder who has written Turbo Pascal for Mac in 1985/86…
Turbo Pascal did NOT have an 8-byte fixed point "currency" type suitable for monetary calculations. It did have an int64 type called "comp" though which was handled as a float by the FPU and hence not slower than the types "single" (f32), "double" (f64) or "extended" (f80).
IIRC, "currency" came with Delphi V2.0 (or even later), but then still it wasn't slower than other floats when you did heavy calculations with it as it was also handled by the FPU. Only reads and writes from and to such variables were expensive as there was always a scaling (multiplication by 1e4 and 1e-4) involved — internally it was that int64 "comp" type. (But here I might be wrong, I never really used "currency", I disassembled lots of Delphi binaries with lots of different data types as I wanted to know how the compiler worked. Today however my Delphi knowledge is quite fuzzy).
const NaN = $FF shl 23;
var x, t: longint;
f: single absolute x;
begin
t := 0;
x := 0;
repeat
inc(t, ord((x and NaN <> NaN) and (0<=f) and (f<=1)));
inc(x);
until x = 0;
WriteLn('total: ', t);
end.
total: 1065353218 (in ca. 40 seconds) *) https://github.com/michaelforney/cproc
*) programming language used for the compiler: C
*) using QBE as a backend - https://c9x.me/compile/ *) https://github.com/rui314/chibicc
*) programming language used for the compiler: C
*) emits assembly text (x86-64)
Anyhow, I downloaded your ZIP file and looked into the disassembly. It seems that the disassembler simply disassembled byte by byte not taking into account that TURBO.COM is both, code and data. Since the x86 instruction set is very tense, pretty much every byte sequence turns into legal instructions. Even the ASCII strings were disassembled. Look at address hex4864 in the file for example - it should be the string "Write block to file" but got disassembled. I wonder how AI managed that obscure file.