excerionsforte
Joined 15 years ago
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Joined 15 years ago
futures_orchestra (https://crates.io/crates/futures_orchestra) handles the problem of limiting concurrency, queuing and ordering. I think I'm underselling it really, haha.
I subscribed to Claude because of that. I hope 4.6 is even better.
Bevy is in its early stages. I'm sure more Rust Game Engines will come up and make it easier. That said, Godot was great experience for me but doesn't run on mobile well for what I was making. I enjoy using Flutter Flame now (honestly different game engines for different genres or preference), but as Godot continues to get better, I personally would use Godot. Try Unity or Unreal as well if I just want to focus on making a game and less on engine quirks and bugs.
Atlas Fury Space Arcade Game: https://www.excsn.com/apps/atlas_fury