excerionsforte

Joined 15 years ago

Karma
2,040
Submissions
348
Member since
May 31
Hi Stakes Markets Game: https://www.histakesgame.com

Atlas Fury Space Arcade Game: https://www.excsn.com/apps/atlas_fury

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Recent submissions

Comment · 1 month ago
Imagine how this could've gone if Uber had used its tracking and vast knowledge of roadways to know to follow up with riders on a cancelled ride on the highway or even deny drivers the right to cancel the trip on the highway because that is unsafe. Could've prevented all this, have they learned from this case to prevent future incidents?
Comment · 3 months ago
There are no performance claims, you misread.
Comment · 3 months ago
Comment · 8 months ago
Should have been done sooner, I take issue with the 3 who dissented and how long it took there get there. The constitution is clear on this matter. Prices are insane already, we don't need fake emergencies to drive up prices even more.
Comment · 8 months ago
I'm impressed with Claude Sonnet in general. It's been doing better than Gemini 3 at following instructions. Gemini 2.5 Pro March 2025 was the best model I ever used and I feel Claude is reaching that level even surpassing it.

I subscribed to Claude because of that. I hope 4.6 is even better.

Comment · 1 year ago
Ok Google, I was deflated after you guys took away 03-25, but now I am happy again with 06-05. Hell yes, we are back baby!
Comment · 1 year ago
Yes, it does worse but a far margin. Requires more instructions and way too eager to code without proper instructions unlike the 03-25 version. I want that version back.
Comment · 1 year ago
I love Rust, but I would not try to make a full fledged game with it without patience. This post is not so much a moving away from Rust as much as Bevy is not enjoyable in its current form.

Bevy is in its early stages. I'm sure more Rust Game Engines will come up and make it easier. That said, Godot was great experience for me but doesn't run on mobile well for what I was making. I enjoy using Flutter Flame now (honestly different game engines for different genres or preference), but as Godot continues to get better, I personally would use Godot. Try Unity or Unreal as well if I just want to focus on making a game and less on engine quirks and bugs.

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