Recent submissions

Comment · 1 month ago
Im against how it's being rolled out, and how were all going to pay for it--even if we don't use it. We're forced into it. And the theft and the misuse at the top, but let me move into my point.

I think AI is being used in the most superficial ways at this time. I haven't studied how other technological breakouts went in history, but there must be some evidence of people using new tools, sharing it and people being easily recognizing it, to being against it, to it being something that is used on tandem rather than for full effect. The best example I can think of at this moment is Auto-tune.

Cher releases her song with it. It's relatively popular becuase it's new and futuristic, and yet high quality. The technical wasn't yet understood by the average listener, and we didn't have an over saturation of artists who, can't sing, using it.

I hate AI being trained on stolen artwork. I hate AI being used to accelerate terrible ideas, and instead of testing those ideas in an isolated environment, the consumer is now the tester. AI is used in the wrong way currently because of this.

Indie game devs should take advantage, outside of visuals and marketing assets. Game dev takes a lot of skills to pull off. Audio design, ux, graphic design, coding, documentation, UI design, marketing, etc. There will often be an area the creator is weakest in, even if they've been exposed to it. Which is a growing problem, less hiring for video games for example. But I believe the biggest value to projects, is having increased complexity not less.

Everyone's making slop because it's new and lets us be lazy on the tasks that take our time.

I had fun taking time before on tasks that were tedious, like cutting out the background of an image in Photoshop. And because of that I feel that I've paid my dues in a way, to allow me to use that background-remover app.

TLDR: Add more complicated and complexity with AI, not as a shortcut to make slop.

Comment · 7 months ago
Agreed. With a multi tab/page interface system like this, it would be nice to see a slideshow of different useful pages and nice data vis metrics.

As an aside, GitHub made a change a while back where videos and gifs don't auto play without the user clicking play first. Boo.

Comment · 8 months ago
I too loved using em dashes and alt codes like alt-149, my beloved, before LLMs dissolved that pleasure.

Something as simple as an alt code makes me contemplate. As the tech progresses it makes me dislike AI and those that shove it down our throats more and more.

I feel like the sum of my interests and skills from simple, Photoshop edits or learning my most used alt codes, is a lot like how the cellphone replaced some of our ability to remember phone numbers.

The machine does the thing, so why do humans need to do the thing? Or even learn about the thing?

I'm sure there are better examples than the cellphone eliminating the phonebook in my head, but I'm just thinking what are the unseen damages to humans handing over work to machines?

:::: The phone remembers the number, but what if I don't have the phone?

As a previously more involved automation career oriented person, I've heard all the catch phrases of saving the worker, and kill the repetitive tasks. It doesn't look like that ever happens, unless it's something the business world doesn't understand completely, yet have the power and authority to shape. Disgusting.

I think a better example: Everyone thinks about "how should I word this email, what's the tone, who is the audience?" Should I check every detail and work my editing skill muscle or should I simply run an idea, rather than try to form it myself, through an LLM?

Maybe it will sound better if the grammar is perfect and I will have a more effective point rather than how the message was crafted.

No harm in more effective communication, but I do foresee the serious impact the moment people that are relying on the tools lose Internet connection.

We must use these muscles, even if to first formulate a terrible, errored, humanized version. Not to look down upon ourselves with discontent when the AI that corrects it, through their wealth of stolen source material, but to have something to fall back on when the power goes out.

I digress, these RFCs are a good proposal without any strength. Just look at the theft to train these models. The models will strive to become useful to those that rely on them and just adopt the new way of writing.

Comment · 3 years ago
Because people shouldn't be judged on only the things that make it into search results.

People are complex and not their mistakes. Once you serve a punishment you should be free to live & not forever branded a criminal.

Comment · 3 years ago
I think the rant is more constructive when directed towards how companies are ran into the ground and the workers are the ones to take the hits. Not the c-suite or big decision makers, that made bad decisions.

There are some solid solutions. In game development, why not collect the resources that someone has made; code, models, animations, etc and reuse them to rapidly develop new ideas. Of course some aesthetic choices will not merge correctly with each other but scripts can be easier and sometimes interchangeable. Maybe more game development companies need to focus on these aspects if they already don't; Collecting resources they've already spent money on for moonshot ideas.

Or branching employees off into teams to make moonshot games instead of simply laying them off. After big, failed ideas by the game studio, instead of removing sudo-decay and starting over, why not bring those already trained people with you and start building a solutions culture? And maybe set a challenge to see who can create the best games in these makeshift, small teams -- any number of them could eventually become a major hit for the company.

It seems like the employees that are expendable would have the more interesting ideas and skills and they're never really valued to their potentials.

With that said seeing studios like blizzard and how they hire specialists -- that doesn't really translate to game development as a whole, even if the industry itself seems like a cash grab for those at the top.

Comment · 3 years ago
All filler, no killer. (As in, no killer details or interesting news.)
Comment · 3 years ago
Comment · 3 years ago
I think a solution could be everyone votes for the best frames.

Then those artists are called back to work on the frames people made bad.

Comment · 3 years ago
Found this interesting site, with some amazing music. Share albums you like the best.

Wondering if there are other music archives I should know about?

Comment · 3 years ago
As a generalist myself, focusing and increasing your proficiency, in less areas really helps. It's excellent to be well rounded and be able to grab ideas that connect from a bunch of different places due to being so versatile, but sometimes it takes a mental toll.

As another poster said, product management seems like a good fit. Don't need to be an expert of one thing, as you should be managing the experts.

If you ever do start a new startup, I would be interested in working with you.

Comment · 3 years ago
Wasn't around that time but I imagine Limitations made for some creative problem solving.
Comment · 3 years ago
Comment · 3 years ago
I've been thinking of picking one of these up to make a small hand held device for emails, maybe video calling. Does anyone have experience doing these sorts of projects with the beagle?
Comment · 3 years ago
You worked with people that didn't want to complain.

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