ek
Joined 16 years ago
Joined 16 years ago
[0] http://siek.blogspot.com/2012/10/is-typescript-gradually-typ...
If you're saying that perfect pitch and relative pitch are different things in that it isn't as if perfect pitch is better than relative pitch, then yeah, I absolutely agree. The hacks that I mentioned involve perfect pitch specifically, but transcription ability like you mention is probably tied most to one's sense of relative pitch, even if one has perfect pitch.
My brother and I are both musicians with perfect pitch, and we've found it useful in a variety of circumstances. To name a couple, it really helps if you're jamming and want to pick up a progression quickly, or if you're DJing and want to key match. I will concede that Traktor recently got key detection, which is nice, but especially when playing live I find that key segues will pop into my head without having to search for the next song in the right key.
Even the best relative pitch cannot help you exactly memorize a melody -- if you are unable to remember what note it actually starts on, you haven't remembered it fully.
I would be interested in similar pieces from 50 years ago, looking back on 1914's view of 1964. So much has changed since then, though, and it seems like more has changed since 1964 than changed from 1914 to 1964. In particular, the 60s happened, but even after that, the Internet seems to have effected a fairly massive and seemingly permanent cultural shift. It might be too early to tell, but even the fact that someone posted this commentary, we all read it instantly, and then now we're discussing it here only hours later seems worlds away from the climate of 1964.
I wonder if someone at MSR would be interested in taking up the cause and publishing with Joe. It does seem like this work might contain the makings of a great PLDI paper.
I've been playing the Hearthstone beta with a few friends for a couple months now and it is absurdly fun. Also played a bunch of StarCraft II and Diablo III as usual.
Skyrim and Fallout: New Vegas have held up well. Papers, Please was just fantastic. I had fun playing CounterStrike: GO with friends.
I played SimCity and liked it, though in the midst of the fallout and server issues, I found Tropico 4 and Anno 2070 to be fantastic alternatives.
On Black Friday I picked up a PS3 and have finally been getting into The Last of Us, which is stunning, and Red Dead Redemption, which I think will take longer to get into.
I want to lastly point out that we've had a lot of fun doing LANs with some classics that we've been playing for years now: CS: Source, Rise of Nations, Age of Empires II.
It's not quite a blog post, but it's as close as one might have come in 1908.
I also like a whole host of articles from Matt Might's blog. I think my favorites are
12 resolutions for grad students
http://matt.might.net/articles/grad-student-resolutions/
and Responding to peer review
http://matt.might.net/articles/peer-review-rebuttals/
One last essay that I have enjoyed, also too old to be a blog post, is W.M. Turski's "I was a computer". It's here on Elsevier but fortunately it looks to be open access.
https://www.sciencedirect.com/science/article/pii/0167642395...