Recent submissions

Comment · 3 years ago
That's a great list of the H.264 patent claims--thanks. I had naively assumed that since the first iteration of standard was published in 2003 that "obviously" all related patents (to features in the first iteration, anyway) would have to have been filed prior. Clearly, that is not the case.
Comment · 3 years ago
Comment · 3 years ago
Funnily enough I recently released 0.1.0 of "less-avc" a pure Rust H.264 (AVC) video encoder: https://github.com/strawlab/less-avc/ . For now it only implements a lossless I PCM encoder but supports a few features I need such as high bit depth. If anyone has a codec-writing itch they want to scratch, I would welcome work towards the compression algorithms H.264 supports: context-adaptive variable-length coding (CAVLC) and context-adaptive binary arithmetic coding (CABAC). Also I'm happy for constructive criticism or questions on this library. I think it is fairly idiomatic, and no `unsafe`, rust. While H.264 is an older codec now, as far as I can tell, this also means any patents on it are about to run out and it is very widely supported.
Comment · 4 years ago
Thanks. I was able to read [1] with the help of Google Translate. From what I understand, this is an announcement of the project being funded within the Moonshot program and thus it is expected that the capabilities discussed are the goal, not what the researchers have already demonstrated.
Comment · 4 years ago
Which original article? I would be interested to read it.
Comment · 4 years ago
Comment · 5 years ago
I am sympathetic to the point you make but to be accurate, one can consume and create C and C compatible dynamic libraries with rust. So, one is not “losing” something because what you (and me) want - dynamic linking and shared libraries with a stable and safe rust ABI - was not there to begin with.
Comment · 5 years ago
Why not use Let’s Encrypt, e.g. with DNS validation so they do not need to hit your HTTP server?
Comment · 6 years ago
Any camera modules you might recommend for such tasks, ideally compatible with the nano?
Comment · 6 years ago
The dev kit is just that - a dev kit. For production you could use the jetson nano module but probably want a different carrier board. I think the Nvidia license also prevents production use of the dev kit.
Comment · 6 years ago
Comment · 8 years ago

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