dmacvicar
Joined 16 years ago
Joined 16 years ago
Disclaimer: I work for LocalStack
https://www.localstack.cloud/localstack-for-azure
Disclaimer: I work for LocalStack
Cosmoe works at the application toolkit level, allowing to build and run BeOS/Haiku apps on Linux. The toolkit is then implemented using Linux classic APIs.
Vitruvian is Haiku on the Linux kernel (with some extra modules).
The experience has been nothing but awesome. I love the Android clients (mail, calendar sync) and I am also using their AI services for light tasks. Management UI is a bit confusing but not the worst I deal with.
Glad to see this move. I am a fan!.
It would not solve the ABI problem, but it would give at least an opinionated end to end API that was at some point the official API of an OS. It has some praise on its design too.
Then you can just do (eg. in mbsync)
PassCmd "pizauth show accountname"
I hate my new phone. I could use the 4a with one hand comfortably, but that is not the case with the 8a. My thumb does not reach the top of the screen like before. I have to hold it in diagonal position just to be able to do the gestures Android -by design- expects.
The fingerprint sensor moved from the back to the front. That design helped having the phone in the right direction when taking it out of my pocket. Now it comes half of the time upside down. The fingerprint sensor is bad. Half of the time does not work and I have to use the pin. On the 4a was flawless.
Camera is better. Yes.
I use Linux since ~ 28 years, and having seen all the trouble with Nvidia drivers, I just avoid it. I just pick an Intel graphics Thinkpad, likely the previous generation to the last one, check compatibility in the Arch wiki and then buy it.
I organize dotfiles in a few modules, and then I stand in the top of the git checkout and do: "stow modulename", and it will symlink everything.
If you don't like separate dotfiles in modules/packages, you can just have one (e.g. "main").
Stow has been around since 1993 or something, so I expect to be around for a while in my distro.
During those times I helped porting it to Linux together with Ric Leite. I remember being easy as it was Allegro.
I archived the sources here (from Sourceforge):
https://github.com/dmacvicar/free-fighting-engine
You should be able to build it and run it on Linux (speed may be wrong).
I have tried a few times to revive the code, but it is a "everything is global" code-base.
I am currently testing an approach with Claude Code and Amazon Q, not very successful.