Recent submissions

Comment · 2 years ago
I wonder how stable those libraries mentioned are, and how much RAM is needed, because I cannot run LLMs at all on my Pis.
Comment · 9 years ago
You aren't at a subsidiary, obviously. As the tide shifts to pushing Azure, the sales people are going ballistic and circle customers like sharks, with insane targets.

I joined a short while ago and deeply regret it, since all we do is sales. Even OSS is treated as a pure sales play.

Comment · 10 years ago
macOS runs a BSD-like userland atop a Mach kernel. It's not Linux, but it is a damn sight more field-tested and reliable than the Windows kernel...

I'm actually surprised at the question, considering the number of devs who work on macOS (and I'm not talking about front-end folk).

Comment · 10 years ago
Comment · 10 years ago
Marco does iOS development, and there are a number of features that simply won't run on a Hackintosh. Anything involving crypto is dicey, and stuff that relies on (for instance) having an official serial number (like iMessage) will also fail.

But that is irrelevant for a lot other use cases.

Comment · 10 years ago
Believe me, it's not. Even when the userland gets updated to 16.04, it's still heavily dependent on the Windows kernel, and the networking stack (for example) will not be the same.

The WSL will never replace a native Linux OS. Period. But it will be pretty useful for some lighter use cases. As a dev, I'm still not convinced it's good enough, given the recent issues with Ruby and Node.

Comment · 10 years ago
Went ahead and downloaded Xamarin Studio for the Mac. Still has an "Enterprise Trial" button, and apparently I still have to login to activate it.

It annoys me to no end that I have to log in to Visual Studio as well (even Community) for it to even open a project, and I wish both Microsoft and Xamarin were more respectful of our privacy.

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