devtailz
Joined 6 years ago
Joined 6 years ago
Started with just recording the canvas using MediaRecorder (https://devtails.xyz/@adam/how-to-record-html-canvas-using-m...). This was super simple and I wish could have left it at that...But unfortunately Chrome gives you a webm file back and IG doesn't let you upload webm.
So then I went the route of ffmpeg.wasm in the browser to convert the webm to mp4.
I've finally landed on an approach that uses the WebCodecs API and mp4-muxer library (https://devtails.xyz/adam/how-to-save-html-canvas-to-mp4-usi...).
I'm working on a similar tool https://kaizen.place/reel-generator . Moved the video rendering onto the client which helps keep rendering times quick and avoids the headache of managing an extra service.
+1 to the suggestion I saw for some kind of sound visual to make it even more clear there's audio.
As for music licenses, we are seeking out legal advice as how to best approach. I'm hopeful we can land on something as simple as Github licenses.
Writing https://devtails.xyz