Recent submissions

Comment · 9 years ago
Why when code amount is small enough?
Comment · 9 years ago
It is just a simple general-purpose, data-oriented, data-driven, entity-component based, lua scripted game engine written in sane C++ for my own game development needs.

Nobody's trying to sell anything here.

Comment · 9 years ago
Comment · 9 years ago
Comment · 9 years ago
Game Engine Architecture by Jason Gregory is a nice one.

Search for "Bitsquid" and "Our Machinery": pure gold IMHO.

Comment · 9 years ago
Can you elaborate on this?
Comment · 9 years ago
I started with game engines well before I put this project on github in 2012.
Comment · 9 years ago
I find GENie/premake way simpler to read and write. Also, you have more flexibility since your build scripts have full-fledged Lua capabilities.
Comment · 9 years ago
It is not "modern" C++. It uses GENie, a fork of premake.
Comment · 9 years ago
Thanks, I'm glad you like it. :)

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton