daww

Joined 10 years ago

Karma
163
Submissions
38
Member since
Jun 18
Contact info on my website: https://mrandri19.github.io/
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Recent submissions

Comment · 2 months ago
haha definitely, PPO is not the most sample efficient method for sure
Comment · 2 months ago
Hi HN, Andrea (the author) here.

This is the last post of my series on quadcopter simulation and (Reinforcement Learning based) control.

This post is less educational that the other ones and more like a recipe, hope it'll be useful/interesting for others too!

Comment · 5 months ago
Hi, thanks! Love your product, it's been incredible for debugging simulations as well as looking at individual policy rollouts (instead of e.g. static videos) to design better rewards/environments
Comment · 5 months ago
Hi HN, Andrea (the author) here.

I'm continuing my series of blog posts on quadcopter simulation and (Reinforcement Learning based) control.

This one is the second in the series, following my previous planar/2d quadcopter post. Next one will be on how to use PPO to train a racing policy

Comment · 6 months ago
Yeah, I did. I didn't implement disturbances like wind, so a very simple PD position controller was enough for stabilization or simple trajectory tracking. I won't focus too much on (position) control as my controller will be RL-based (with a policy network outputting thrust and body rates) and coupled with a PD rate controller (very simple as it's 1st-order).
Comment · 6 months ago
You are technically correct - the best kind of correct. But yeah, think of it as a "slice" of a quadcopter along one of its principal axes. Writing the 3D blog post right now.
Comment · 6 months ago
Comment · 6 months ago
Author here.

I've spent the last six months replicating the paper "Champion-level drone racing using deep reinforcement learning" and now I'm writing down the blog posts I wish I had along the way.

Any feedback is welcome, especially as I'm a bit unsure if I struck the right balance between being concise and not requiring too many prerequisites.

Also if you're working on RL and robotics (especially aerial), let's connect!

Comment · 7 years ago
Thanks!

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