Recent submissions

Comment · 11 years ago
+1 for plaid. It's awesome, I built something similar to OP about 6 months ago just using plaid and my existing bank account.
Comment · 11 years ago
this is so good
Comment · 11 years ago
This post makes me sad.

I almost worked with The Grid about a year ago, from my experience everyone there is nothing but kind and talented. From what I saw, the team really wants to build a great product and is extremely passionate about what they do.

Sure they have flashy marketing and throw the word AI around a lot. Clearly its working better than “Hey we use automated A/B testing, analytics, fluid auto-changing layouts, dynamic color schemes, and whole bunch of cool photo filters to tie together a unique website based on your content!”

Regarding the delays, I think the same would be true for any startup with really good pre order sales, who is feeling the mounting pressure to meet the bar they have set for themselves. This is called caring about your work.

I think the author is misguided here and took liberties on what The Grid is actually promising. I don’t understand why people feel the need to blog scathing reviews about startups they have researched for 20 minutes. Ignore the haters Grid team.

Comment · 11 years ago
+1, I use sails for most of my projects. Works great in production
Comment · 11 years ago
great writeup, thanks for sharing the progression
Comment · 11 years ago
Loving the progression from a newsletter to a hacker news style site, great stuff, I hope a solid community forms around it.
Comment · 11 years ago
Comment · 11 years ago
Yeah, its the sound from the game, a sort of white noise to add atmosphere? Real music and sound effects will be coming in an update :)
Comment · 11 years ago
Thanks I appreciate it. I do design and code yet I work with my friend Eric on everything. I think working with someone is good for your product and sanity :) We also got extremely lucky that Apple featured the game.
Comment · 11 years ago
Yeah, Android version is coming soon, hopefully before the end of Jan. I did use Unity3D, and while it is very easy to port, releasing on two platforms can be time consuming for one person while I'm freelancing fulltime. Dealing with tracking bugs, IAP, GameCenter, Google Play, optimization, Screen sizes etc adds up. Also I lack an android device at the moment for reliable testing.

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