Recent submissions

Comment · 8 years ago
Hey HN!

I've spent a short working on a tool to help change public perception of charity, and encourage charity's to be better at being open about their finances and activities.

Right now it just covers the UK market, but I plan to include U.S, EU and Australian charities soon also.

Comment · 8 years ago
This couldn't come at a better time as I plan to launch something pretty soon on PH. My last launch was a disaster where my post was just, erm, substandard for hours before I realised. Suffice to say it didn't do well.
Comment · 8 years ago
Sharing this with HN community as obviously it makes no sense to limit it to just Indie Hackers. I asked this question over on the IH forum and it revealed some interesting socially focused projects. I'm keen to discover more "Tech for good" startups/products and learn what the motivations are behind them.
Comment · 9 years ago
I guess more work could be done around limiting features on a device when outside of a set period. For instance, Data services could be restricted outside of a person's normal working hours. Or if not just data, limiting all features that aren't core to a phone, taking it back to simple calls and text messaging.
Comment · 9 years ago
Comment · 10 years ago
I think Ninantic's main issue with losing users is with not rolling out significant enough updates. There's no real sense of achievement in the game, and so when levels get particularly hard to move on from users lose interest in the game.
Comment · 10 years ago
It's interesting that a simple themed update can result in a revenue spike, no update to core functionality, just a few tweaks to the interface. It makes me wonder in what other applications an update like this can produce similar results.

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