cleak
Joined 8 years ago
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467
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Member since
Aug 10
Joined 8 years ago
I'll have to give MonoGame another try. I was a big fan of XNA up until its deprecation. I went all in on OpenTK for a while, and in hindsight MonoGame would've been the better choice.
There's definitely some social commentary to be had in the whole project. I decided it's best left to the reader to find their own rather than assigning mine to it.
I had hoped to someday make retro games for all major 80s and 90s consoles. I started with the Atari 2600 12 years ago[0], and planned to move to other 6502 family systems when I had time. I realized last year that AI could essentially do all of what I considered the hard parts and craft of retro game assembly, which felt like having the rug pulled out from me. Projects like this have really turned that around for me.
New tools just mean old things become easier and new things become the difficult (where I think the fun is), but solvable, frontier. This category of projects inspired me to pick back up an Ultima V decompilation project I started more than 10 years ago[1,2]. I'm looking forward to a world where all of my childhood games are cracked wide open for mods, ports, etc.
[0]: https://github.com/cleak/FlappyBoot [1]: https://github.com/cleak/u5-spec (spec for Ultima V binary) [2]: https://github.com/cleak/u5-engine (Rust port of Ultima V made from the spec; still lots of prose slop)