chrisdugne

Joined 11 years ago

Karma
97
Submissions
23
Member since
Nov 27
https://github.com/uralys
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Comment · 11 months ago
Comment · 11 months ago
my projects are for different stacks, different people. they sometimes are themselves monorepo;

the aim of check-projects is just to keep track of the work still not fully done and pushed.

Comment · 11 months ago
fun fact: check-projects is initially a nodejs script I wrote specifically for my projects few years ago;

My first usage to test out claude code was to generalize this script: cople hours later it was entirely rewritten with Go and and CI on github actions you see now here.

Comment · 11 months ago
A fast, cross-platform CLI tool to check the git status of multiple projects organized by categories.

Run check-projects to see which of your projects have uncommitted changes, are ahead of remote, or have other git status indicators.

Comment · 2 years ago
As a senior software architect, I have started writing articles about my daily technical challenges, with a focus on web and game development.

The latest one is about React state management and my workflow for creating screens.

Comment · 4 years ago
you're right, the nodejs dependency in not small;

I've picked it because I work with js on my daily basis and found http://yargs.js.org/ very handy to create beautiful CLI.

Another possibility could be to extract a binary to provide the CLI as an executable instead of the node project with yargs in dev-deps

And the other part of the project is are libs, not very well documented as of today, but real shortcuts for gdscript projects: Example the Animate functions based on the tween API;

WIP!

Comment · 4 years ago
# CLI: coming from frontend world, the live reload is a must to have for my developments;

that was the first step for Fox CLI, and I added assets creation for ios/android stores;

Next step is to provide a helpful prompting to build debug/release versions

# libs: here this is pretty much sandbox for now: I gather sharable code for my games:

- an Animate API

- static functions like the ones I uses with lodash.js for example

I still need to write lots of doc for those parts, I'll do it alongside my game dev

Comment · 5 years ago
without a provider you cannot run many instances of the same store in the same App. (that's how I can run 3 times the same App in my demo https://taverne.uralys.com/demo)

zustand inspired me a lot to create the custom hooks for La Taverne, and you can also create your {store, dispatch} to use anywhere without React (and providers)

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