chrisdugne
Joined 11 years ago
Joined 11 years ago
x uralys/web * M www
then you go work with your modifications on your project. https://github.com/rupa/z is perfect to go from projects to projects.
the aim of check-projects is just to keep track of the work still not fully done and pushed.
My first usage to test out claude code was to generalize this script: cople hours later it was entirely rewritten with Go and and CI on github actions you see now here.
Run check-projects to see which of your projects have uncommitted changes, are ahead of remote, or have other git status indicators.
The latest one is about React state management and my workflow for creating screens.
I've picked it because I work with js on my daily basis and found http://yargs.js.org/ very handy to create beautiful CLI.
Another possibility could be to extract a binary to provide the CLI as an executable instead of the node project with yargs in dev-deps
And the other part of the project is are libs, not very well documented as of today, but real shortcuts for gdscript projects: Example the Animate functions based on the tween API;
WIP!
that was the first step for Fox CLI, and I added assets creation for ios/android stores;
Next step is to provide a helpful prompting to build debug/release versions
# libs: here this is pretty much sandbox for now: I gather sharable code for my games:
- an Animate API
- static functions like the ones I uses with lodash.js for example
I still need to write lots of doc for those parts, I'll do it alongside my game dev
zustand inspired me a lot to create the custom hooks for La Taverne, and you can also create your {store, dispatch} to use anywhere without React (and providers)