canadaduane
Joined 17 years ago
Joined 17 years ago
I'm probably more on your side than it sounds based on this comment, but I find it frustrating to encounter learned helplessness dressed in profundity.
> LLMs are regression-to-the-mean machines--they pull junior developers up, and drag senior developers down. Taming them requires trading the romance of 'code as craft' for the physics of manufacturing.
The thing I don't know is: how do we decide which direction is most valuable? I can see arguments in both directions--quality vs quantity, essentially. I think there's a strong argument for the value of both:
- we need more quantity of software: for a long time, the ability to write software has been locked up, confined to a closed cabal of specialists
- we need more quality in software: we depend more and more on software in every aspect of our lives, mistakes are intolerable and should be avoided
https://halecraft.org/software-engineering-is-the-new-manufa...
Examples:
- Before going on a trip, pre-visiting the destination in Google Earth with VR is very spatially informative & makes directional intuition memorable upon arrival at the real world destination.
- Virtual role-play with environmental cues that cause make-believe to be ever more real.
But most people don't need this very often. Picking up a book or throwing on some earbuds to listen to a book are far more frequent and compatible with simultaneous other activities. VR feels the same--a high-demand focused experience that is infrequently worth the effort.
To you. I find the debate quite valuable, as there is a wide open future and we're in the midst of figuring out where "here" is.