Recent submissions

Comment · 4 months ago
There's a great deal of labor involved in building+preparing casks, storing them, monitoring, maintaining the temp/humidity of a space. Additionally, a good chunk of the price of aged whisky is just due to the fact that the product is constantly evaporating and you're getting a lower yield on the same initial input. Price increase != value created
Comment · 1 year ago
Sure. I'd say reproducing and distributing it to someone who happens to ask the right questions would qualify
Comment · 1 year ago
Depends on how closely that person can reproduce the original work without license or attribution
Comment · 2 years ago
What is the rationale behind the following?

> When comparing password hashes, use constant time comparison instead of ==.

If you were comparing plaintext you'd get some info, but it seems overly cautious when comparing salted hashes. Maybe anticipating an unknown vulnerability in the hash function?

Comment · 2 years ago
I'll get this occasionally when I've scrolled to the end of an article without realizing, attempt to scroll further a few seconds later, and then have my eyes/vision caught off guard by the absence of movement. Missing a stairstep was a good example--there's a similar moment of "frozen time" in both cases
Comment · 2 years ago
There's some jank involved depending on which combo of x/wayland, window manager, and compositor you're using, but if you can manage to get virtual monitors working on an ultrawide it's great.

A lot of recent models also support "picture by picture" mode, allowing you to connect two separate inputs to the monitor and avoid doing anything in software.

Comment · 3 years ago
I mostly agree, but there is one slight benefit: whenever I read one of these articles, each topic acts as a little quiz where I get to test whether I think it's a do or a don't before seeing the explanation
Comment · 4 years ago
I think it actually adds some of the human part back in. "Hey, got a sec?" in person comes with quite a bit more context--body language, tone of voice--and a pretty quick transition into the content.

To me, the rhythm of an informative first message feels more natural than responding to someone's ping and waiting 2 minutes for the follow-up.

Comment · 4 years ago
I've seen people claim that they show a variable amount of ads depending on the user, which I imagine would be based on your clickthrough rate or other metrics. The ratio between ads and content also seems to vary over time for me so I feel there's some form of optimization happening
Comment · 4 years ago
Looks maybe like the opposite, there's way too much smoothing. I don't mind pixel perfect fonts or even aliased text but these just look like an aggressive blur was applied to everything
Comment · 4 years ago
It's shorthand for "I believe this is a problem that can be solved by the technology rather than requiring a manual workaround", not "I am entitled to a solution"
Comment · 4 years ago
+1 for Freya Holmér, I had skimmed through some explanations on shaders in the past and never really sustained much interest until finding her series. It's been a while since watching but I think the contextualization/demos really helped me understand the big picture of video game graphics
Comment · 4 years ago
They mention this under the "What if there is no true perspective?" section:

Second, they point out that viewers almost always view pictures from the “wrong” location. A cornerstone of linear perspective is the idea that the viewer must be at the focal center of the image to view it correctly. If you view a linear perspective image from the focal center, it should be like looking through a window—indeed, Leonardo da Vinci wrote that linear perspective images only work from the focal center. Yet, in reality we don’t do this. Most of the photos we look at would have to be viewed with one’s eye a few inches from the page. People in art galleries walk all around and view paintings from all sorts of angles. Hence, the whole idea of linear perspective falls apart.

Comment · 5 years ago
My understanding of detachment is incomplete but I think the simplest answer comes down to whether it's in your nature to accomplish those goals without an ego-based drive. Regardless of someone's stage of enlightenment, they still eat/drink/sleep and part of the reason is that your body will gravitate towards those activities if you let it. I think the same goes for more complex work, but it's hard to say. One thing to contemplate would be the difference between detachment and complete spiritual bypass / avoidance

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton