bikitan
Joined 10 years ago
Joined 10 years ago
Which is not to say that Go can't do well in tooling. Only that Go was not necessarily their first choice.
They have a number of free games that don't require any kind of account or registration. I am optimistic that they won't introduce any unsavory elements to it and turn off the playerbase it's amassed.
Take a look: https://www.nytimes.com/crosswords
For example the name Marie is on there, which in English would be "ma-REE" while in Japanese it would be like "ma-ree-ay"
I imagine anyone using this tool would have enough knowledge of both languages to cull those results, though, so not really a problem in practice. Just an observation.
https://numberwarrior.wordpress.com/2010/07/30/is-one-two-ma...
> High school (1996 - 2000)
This does't seem right. What sorts of competitive programming sites were around that early?
Sure, there have been plenty of attempts to distill music to a mathematical essence. Certainly the ancient Greeks tried this, and traditional counterpoint resembles math in a number of ways. But at the end of the day, mathematical descriptions of math and music theory more generally are more useful as descriptive tools to help give language to what people are doing musically and to understand why we perceive some things as sounding better than others.
Starting with numbers can be good in some respects, like understanding the circle of fifths or how scales are built out of intervals, how chord progressions and harmony work and how to reharmonize, all of which can be augmented with a solid conceptual understanding. But at the end of the day, your ear and creative spirit are your primary asset when it comes to creating good music. This is why computer-generated music has been so bad up until AI took over. Great for building arpeggiators or backing tracks, but good luck creating a beautiful melody in a purely numerical rule-based system.