Show HN: Vigilant - Blazing fast dev-friendly logs v vigilant.run 8 benshumaker 1 year ago 3 comments
Lossless Log Aggregation – Reduce Log Volume by 99% Without Dropping Data b bit.kevinslin.com 140 benshumaker 1 year ago 84 comments
This actually seems conceptually similar to my favorite method by Will Dobbie (but much simpler). Both take raw font data and use it directly on a shader. The difference being, this method takes pixel data and stores it in arrays. Will takes svg path data and stores them as a "vector texture"
He made a cool demo, if anyone is curious: https://wdobbie.com/warandpeace/