Recent submissions

Comment · 2 years ago
"The human desire to be creative and express one's individuality does not end where a keyboard begins... code can be used as a medium to create art, but it can also be art itself."
Comment · 2 years ago
I spent some time over the weekend digging into examples in the Bevy game engine and came across a new-to-me concept: const generics! So I learned what they are, and how they can be used in Rust, and wrote up my findings on my blog. Let me know what you think!
Comment · 2 years ago
Comment · 2 years ago
Comment · 2 years ago
That's another flaw in that model, definitely.
Comment · 2 years ago
Thanks for sharing this, I was remiss in not including it.
Comment · 2 years ago
"In 1700, I was -290 years old."
Comment · 2 years ago
Nice work! Now solve the other problem at the end of the article
Comment · 2 years ago
"Programming to an interface" is another great topic for a blog post.

But yes, you're correct that there are many different ways to model this. Which one is best for your particular use case depends on the details of the problem you're trying to solve.

Comment · 2 years ago
Having programmed in both for years, I respectfully disagree.

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